The Sacrifice RPG v1.19.27.0
Link: MediaFire
News :
2 - Removed Gluttony T2, now it has just 3 Tiers in first dimension (Buffs and nerfs part will show things before it be removed)
3 - Gluttony now has a different way to tier up to T2.
4 - Gluttony new skill [Q] will show how tier up the hero.
5 - Recolored Gluttony T1 and T2.
Buffs/Nerfs/Fix :
1 - Gluttony reworked:
Skill Q:
T1/T2/T3: [80%] CRIT - 5.00 + [25%] Evade ---> Moved to W Skill +
[(40 + (Ability LvL x 2))%] Critical (5 + Ability LvL/2) + [(10 + (Ability LvL x 2))%] Evade
Skill W: Removed !!! You will no longer have problems with your hero dying due to using this.
Skill E:
T1/T2/T3: [0.08 x INT] LIFE STEAL + Your hero has 3% chance to devour part from your enemy causing [ Hero LvL / 5 x INT ] and healing your hero in 1% from the damage caused --->
[+(0.02 + (Ability LvL x 0.01)) x INT] Life Steal + [Power Passive] Your attacks have a [3%] chance of devouring part of the enemy, causing [Hero LvL / 5 x INT] to the target and healing your hero for [5%] of their total health.
T4: +250% Damage ---> Moved to G skill + [+100%] Damage
Skill R: [Passive] You gain (+50) of armor for each level of that power + [Passive] You have (30%) coming back to life when you die --->
[Passive] Your hero gains [100 + (Ability LvL x 40)] in armor + [25%] Revive + [Passive] If your [INT] is greater than [STR] and [AGI], you will heal your HP by [0.2%] for each attack you perform.
Skill D: Gain + 250% attack and movement speed + If his life is below [50%] use [Total MP / 2] MP to heal yourself after receiving an attack + Cause 1/2.5/5 x INT based in Tier --->
[+(Ability LvL x 50)%] Attack Speed
[+(Ability LvL x 10)%] Movement Speed
[Power Passive] When your life is below [25%] and you receive an attack, you will be healed in [INT] using a total of [Total MP / 3] from your MP for that.
[Power Passive] Your basic attacks will cause [Hero LvL / 100 x INT]
Skill F: [Passive Power]You have a 40% chance when attacking something to increase your stats in [STR +1 / AGI + 2 / INT + 3], this power is only available up to |c00FF0000[ Level 3000 ] --->
[+(Ability LvL x 5)%] Movement Speed +
[Passive Power] Your attacks have a [10%] chance of stealing part of your opponent's soul, this increases your [Stats] permanently by [Ability LvL x Hero Tier / 3] with [100%] of this value going to [INT] and [50%] to [STR] and [AGI] , in addition the enemy loses [0.5%] MP to every attack you cause, if their MP is less than this value or they have no MP,
your hero's attacks will deal [Hero LvL x INT / 50] additional damage. [Does not earn stats if the level is higher than 3000] (Minimum stats received is 1)
Skill G: Available in T3 + causing [1500 x INT] in target --->
Available in T1/T2/T3 and moved to Q +
[Power] Your hero will attempt to devour the target, inflicting [(Hero LvL x INT x (Hero Tier)] damage to the target, but if he is not devoured (killed), he will receive [50%] of the life lost with this ability and you will gain [+100%] attack speed, [+(Hero Tier x 500)] armor, and will increase the effects of vampirism by [+ 30%], these special effects last for [30] seconds. If your hero's level is less than or equal to [3000], he will gain [+ 1%] of his total [INT] permanently if he manages to devour the enemy.
[Power Passive] When you devour the enemy (kill), your other skills that have LvL will increase for every [250] LvL of your hero. (Max LvL 10)
|cFFAAE3FF[Tier Up] I need more skill as a devourer, it is necessary to know other soul devourers, maybe if I could eat some other similar being it would help in the evolution of gluttony.
Bugs Fixed :
1 - Now Gluttony will have its own buff
Text Update/Fix :
1 - All descriptions of Gluttony spells received a update.
Others:
1 - Donation rewards: Histy(Tohka + Origami + Kirby + Trash Bag), Kycina(Alucard)
2 - Rewards fix: prof. pizza ---> Prof. pizza (Uper and Lower case), Etyibot(Missing in list), FalconBlook(Tohka missing)
Notes in each number:
4 = Fixed/added
4* = Not yet fixed/added
4? = Not sure if it was implemented
4x = Will be fixed/added in the next version or beyond
4! = Need test to confirm
The Sacrifice RPG v1.19.26.3b
Link: MediaFire
Bugs Fixed :
1 - Fixed slime multiplication. (This bug is caused due something added by me in 2nd dimension)
Others:
1 - Donation rewards to: Mitsunu (Alucard)
2 - Fixed rewards to: Naim
Notes in each number:
4 = Fixed/added
4* = Not yet fixed/added
4? = Not sure if it was implemented
4x = Will be fixed/added in the next version or beyond
4! = Need test to confirm
4! = Need test to confirm
The Sacrifice RPG v1.19.26.3a
Link: MediaFire
Bugs Fixed :
1 - Gaia and Death will not drop item if you don't allow it attack you, fixed.
2 - Fixed bug in Dragon Force item not being possible to pick.
Text Update/Fix :
1 - Fixed item in ground description showing it being Helmet to: Cactuar Items (LvL 100, 600 and 1500), Dark Virus, Virus Z Y W
Others:
1 - Event rewards to: Catsoup (Kurumi + Zoro), Mustache (Noctis), Doom (Tohka, Vergil), (pisa)12 (Azrael + 2 Rewards), ABLAGOOD (Azrael + Megumin)
2 - Booster rewards to: prof. pizza (Custom Tittle[|cFFFF0000The God |cFFE35E11King of |cFFE3C311Pizzas] + Zoro)
3 - Donation rewards to: Insiligint (Tohka + Megumin)
Notes in each number:
4 = Fixed/added
4* = Not yet fixed/added
4? = Not sure if it was implemented
4x = Will be fixed/added in the next version or beyond
4! = Need test to confirm
4! = Need test to confirm
The Sacrifice RPG v1.19.26.3
Link: MediaFire
News :
Buffs/Nerfs/Fix :
1 - Megumin Nerfed:
Skill D: Critical 49% x100 + 90% Evasion + 90% Revive --->
Critical 30% x40 + 80% Evasion + 60% Revive
Skill R: Hero LvL x INT x [Hero LvL / 400] --->
Hero LvL x INT x [Hero LvL / 300]
2 - Vergil Buffed:
2 - Vergil Buffed:
Skill G: No HP heal ---> Heal 40% of hero HP
Skill W: CD 16 sec ---> 15
Skill W: CD 16 sec ---> 15
3 - Ichigo Buffed:
Skill E:
T1: 20% ---> 35%
T2: 23% ---> 40%
T2: 26% ---> 45%
T3: 30% ---> 50%
Bugs Fixed :
Nothing
Text Update/Fix :
1 - Updated Megumin D skill text.
Others:
1 - Fix donations rewards nickname to: SassyMexican
Notes in each number:
4 = Fixed/added
4* = Not yet fixed/added
4? = Not sure if it was implemented
4x = Will be fixed/added in the next version or beyond
4! = Need test to confirm
The Sacrifice RPG v1.19.26.2a
Link: MediaFire
Bugs Fixed :
1 - Custom Hero Origami lost the bag after use G skill if the player is not the Player 1(Red).
2 - Death second skill has a wrong hitbox: 400 AoE ---> 250 AoE
Others:
1 - Donation rewards to: Gow_Kalidas, Nitram0077
Notes in each number:
4 = Fixed/added
4* = Not yet fixed/added
4? = Not sure if it was implemented
4x = Will be fixed/added in the next version or beyond
4! = Need test to confirm
4! = Need test to confirm
The Sacrifice RPG v1.19.26.2
Link: MediaFire
News :
Buffs/Nerfs/Fix :
1 - Ichigo Nerfed:
T1 - Skill E: 30% Critical 5x + 50% Evade + Chance 50% to cause [Hero LvL x AGI / 40] --->
20% Critical 6x + 30% Evade + Chance 20% to cause [Hero LvL x AGI / 30]
T2 - Skill E: 30% Critical 8x + 40% Evade + Chance 45% to cause [Hero LvL x AGI / 30] --->
30% Critical 12x + 40% Evade + Chance 23% to cause [Hero LvL x AGI / 28]
T2 - Skill E(H): 40% Critical 12x + 55% Evade + Chance 45% to cause [Hero LvL x AGI / 20] --->
40% Critical 16x + 50% Evade + Chance 26% to cause [Hero LvL x AGI / 26]
T3 - Skill E: 50% Critical 16x + 75% Evade + Chance 40% to cause [Hero LvL x AGI / 10] --->
50% Critical 20x + 60% Evade + Chance 30% to cause [Hero LvL x AGI / 25]
Skill G: Chance 10% to cause Hero LvL x AGI /3 in 200 Range ---> Chance 15% to cause Hero LvL x INT / 10 in 300 Range.
Bugs Fixed :
1 - Void Hearth and Dragon Force item will not be actived after used with any other item.
2 - Crystal of the Gods will not become bugged if used in bag.
Text Update/Fix :
1 - Fixed Ichigo T3 Skill showing (Hero LvL x 3 x AGI) but the correct should be (Hero LvL / 3 x AGI) also it got nerfed too in this version.
2 - Fixed Ichigo T3 E skill showing the wrong description after get the ability.
3 - Fixed Ichigo E skill description showing [Shumpo], it should be [Passive Power].
4 - Ichigo skill G now will show the range of ability. (Chains Passive)
Others:
Nothing
Notes in each number:
4 = Fixed/added
4* = Not yet fixed/added
4? = Not sure if it was implemented
4x = Will be fixed/added in the next version or beyond
4! = Need test to confirm
4! = Need test to confirm
The Sacrifice RPG v1.19.26.1a
Link: MediaFire
Bugs Fixed :
1 - Fixed Cry of the Gods not being possible to craft due "Dark Virus Argoh" being modified.
2 - Fixed Doom not dropping item if it's instakilled.
3 - Fixed item in first dimension bugged not being possible to get, also it has no LvL requeriment in old versions too: Sentenced, Magmatica, Permetica
Others:
1 - Donation rewards to: Shigure
2 - Update in Changelog information. Now has the tab OTHERS to post other relevant updates.
Notes in each number:
4 = Fixed/added
4* = Not yet fixed/added
4? = Not sure if it was implemented
4x = Will be fixed/added in the next version or beyond
4! = Need test to confirm
4! = Need test to confirm
The Sacrifice RPG v1.19.26.1
Link: MediaFire
News :
2 - Butterfly item now need LvL 200 to put in your inventory. (I added it to newbies don't pick this item without understand what it do)
3 - Reduced the standard volume of musics/sounds in game: 127% ---> 80%
Note: Remembering that the maximum volume of the -music command is 20 to 100 then 127 would be beyond the normal limit.
Note: This change does not affect all sounds, as some of them by default reduce the volume to less than 100%
(Thank the people who gave their opinions for this update.)
4 - New appearance to the basic bonus Stats item (+2 Soul, +10 Souls, etc ...)
Buffs/Nerfs/Fix :
1 - Buffed Dark Virus:
Argoh: Evolve to "Caban" in 20 uses ---> 5 uses
Caban: +1000 All Stats + Evolve to "Yaqin" in 50 uses + Passive 5 sec CD --->
+1500 All Stats + Evolve to "Yaqin" in 20 uses + Passive 3 sec CD
Yaqin: +1000 All Stats ---> +2000 All Stats
2 - Custom Hero Tohka nerfed:
Spell Q: Gain 100% of STR ---> Gain 50% of STR
Spell G: Gain 100% of STR ---> Gain 50% of STR
3 - Custom Hero Akame Balanced:
Spell D: 30% Critical 45x + 60% Evasion + 7% cause Hero LvL / 5 x AGI --->
50% Critical 25x + 50% Evasion + 4% cause Hero LvL / 5 x AGI --->
Spell W: Hero LvL x AGI + 25 CD ---> Hero LvL x AGI x 1.5 + 30 CD
Spell E: (1° damage: Hero LvL x AGI [This damage is bugged, actually it cause just Hero LvL x AGI / 3]+ 2° damage: Hero LvL x AGI / 2 + Range 500) + 20 CD ---> (1° damage: Hero LvL x AGI x 1,5 + 2° damage: Hero LvL x AGI x 0,75 + Range 600) + 35 CD
Spell R: 2° damage [Hero LvL x AGI] range [400] ---> 2° damage [Hero LvL x AGI x 1.5] range [500]
Spell G: 25%(Bugged, it's 30%) to cause 1000000000 damage ignoring armor + regenerate the power (No CD) ---> 20% to cause [Hero LvL x AGI x 10] + unit need die to regenerate the power
4 - Custom Hero Azrael Nerfed:
Spell E: 50% Evasion ---> 30% Evasion
Spell E: 50% Evasion ---> 30% Evasion
Spell F: +2000 Armor + 25% Damage Reduction + 40% Revive ---> Now it has 10 LvLs and it Level up automatic after use any ability: Gain +150 Armor for LvL + 20 + Ability LvL% Damage Reduction + 30% Revive
5 - Crystal of the gods nerfed:
Fire: Increased speed +100% ---> +50%
Thunder: Increased speed +500% + Reduce damage in -20% ---> 200% + Reduce damage in -10%
Fire: Increased speed +100% ---> +50%
Thunder: Increased speed +500% + Reduce damage in -20% ---> 200% + Reduce damage in -10%
Bugs Fixed :
1 - It is now possible to pick up items of the same type in the bag again. (Craft Dark Virus Argoh)
2 - Items in the game without assigning the dimension of where it is from will no longer be removed from the inventory or will have random bugs.
3 - Fixed Dark Virus Argoh bug caused after evolve the virus using it.
4 - Fixed Catsoup akame load.
5 - Fixed Crystal of the Gods: Nature
6 - Crystal of the Gods: Dark and Light range fixed, it should be always 1000 range limit.
7 - The second Akame R sound is anticipated, I increased the time before the sound came in 0.3 seconds and the sound of the slash appeared exactly at the time of the kill. (+1 second to hear now)8 - Fixed PvP arena not working
9 - Dark Virus Caban second passive is not cumulative.
Text Update/Fix :
1 - Fixed Tohka abilities text description: Spell E, Spell R
2 - Added better description to Akame abilities: Spell W, Spell E, Spell G
Important notes :
* = Not Yet Fixed or Added
? = Not sure if it was implemented
x = Will be added in the next version or beyond
! = Need Test to confirm
! = Need Test to confirm
The Sacrifice RPG v1.19.26.0a
Link: MediaFire
Bugs Fixed :
1 - Fixed NanoBot loads.
2 - Fixed Cactus item using Helmet slot
3 - You can't use Cactus item in yourself now
4 - Caban virus passive SFX will be 100% more fast in animation.
5 - Fixed Virulismi and Dark Virus effects affecting the "Attacked Unit" meaning in it being possible to anyone being attacked to get the effect, causing the hero actual don't get it sometimes.
Important notes :
* = Not Yet Fixed or Added
? = Not sure if it was implemented
x = Will be added in the next version or beyond
! = Need Test to confirm
! = Need Test to confirm
The Sacrifice RPG v1.19.26.0
Link: MediaFire
News :
Added +4 CotG (Thunder, Water, Light, Dark)
2 - It will no longer be possible to pick up items with the bag that are beyond the level of the bag
3 - Ingame rewards to: selim
4 - New icons to the basic buffs gained by Speed/Damage/Burning
5 - New game Version system:
6 - New mapname colors
Buffs/Nerfs/Fix :
2 - Crystal of the Gods Balanced:
Fire: +100% Speed -25% Vampirism ---> +100% Speed +10% Damage -25% Vampirism
Nature: +1% HP Regen -50 Movement Speed ---> +0.8% HP/MP Regen -60 Movement Speed
Lost: 5% Stun ---> 4% Stun
Bugs Fixed :
1 - Fixed bug in Dark Virus 3° evolution giving stats in Sacrifice Difficulty
2 - It's not possible anymore to use patrol command with Megumin hero
3 - Fixed The Trash set orders passive don't work
Text Update/Fix :
1 - New description to every basic buffs.
Important notes :
* = Not Yet Fixed or Added
? = Not sure if it was implemented
x = Will be added in the next version or beyond
! = Need Test to confirm
! = Need Test to confirm
The Sacrifice RPG v1.19z

Link: MediaFire
News :
2 - Spin Rewards to: Mustache, Grim, Naim, powerofdeath
(Just need send the loads)
4 - Virus W (Virulismi W) Balanced:
3 - Virulismi Z, Y, W and ZYW massive update !!!
Dark Virus Argoh (Virulismi ZYW): Now increase all stats of hero after be attacked, every Virulismi correspond to a attribute of heros.
(NEW) Dark Virus Caban: [Power Passive] Every 5 seconds it generates a virus that heals [10%] of your total HP and causes [Hero LvL x All Stats / 10] to enemies in an area of [500]
(NEW) Dark Virus Yaqin: [Power Passive] Has a chance for each stats to increase by +1 after be attacked
Buffs/Nerfs/Fix :
1 - Tormented Blood Balanced:
+100 STR + 500 Armor - 100 HP Regen + Restore +300 HP for attack received --->
+250 STR + 300 Armor - 250 HP Regen + Restore +1000 HP for attack received
2 - Virus Z (Virulismi Z) Balanced:
Before: +350 All Stats + 500 HP Regeneration + 200 Armor
Now: +1000 INT + 333 HP Regeneration + 100 Armor + [Power Passive] You have a 10% chance when receiving an attack to increase your INT by (100 + 5%) for 15 seconds. (This bonus does not accumulate)
3 - Virus Y (Virulismi Y) Balanced:
Before: +350 All Stats + 500 HP Regeneration + 200 Armor
Now: +1000 AGI + 333 HP Regeneration + 100 Armor + [Power Passive] You have a 10% chance when receiving an attack to increase your AGI by (100 + 5%) for 15 seconds. (This bonus does not accumulate)
Before: +800 All Stats + 500 HP Regeneration + 100 Armor
Now: +1000 STR + 333 HP Regeneration + 100 Armor + [Power Passive] You have a 10% chance when receiving an attack to increase your STR by (100 + 5%) for 15 seconds. (This bonus does not accumulate)
5 - Argoh Virus (Virulismi ZYW) Buffed:
Before: +1500 All Stats + 1500 HP Regeneration + 333 Armor
Now: +1000 All Stats + 1000 HP Regeneration + 300 Armor + [Power Passive] You have a 10% chance when receiving an attack to increase your STR/AGI/INT by (300 + 5% (STR+AGI+INT)) for 15 seconds. (This bonus does not accumulate) + [???] = Activate the passive effect 20 times
Note*: This Legendary item can now be evolved to become even more strong.
6 - Prophecy of the Gods Fixed:
Before: 1% chance to cause [Hero LvL x INT /5] + 2% chance to cause [INT x 100]
After: 2% chance to cause [Hero LvL x INT /5]
7 - Cactus Thorn Nerfed:
Necessary LvL 60 ---> LvL 100
8 - Gigantuar Thorn Nerfed:
Necessary LvL 600 ---> LvL 800
9 - Super Gigantuar Thorn Nerfed:
Necessary LvL 1300 ---> LvL 1400
Bugs Fixed :
1 - Inferno Arena activing the old system after kill Infernal Matter fixed. (Spawn different mobs without stop, at the boss appear, and teleport Jaigo out from the Arena)
2 - Writing -repick in a text will not cause you do repick your hero, now you need write exactly "-repick" to it happen.
3 - Fixed bug causing Cactuars Thorns being possible to pick in any LvL
4 - The ancestral sacred armor just need LvL 2200 to get but it should need 2300.
5 - Fixed bug in Ancestral sword being possible to get in lvl 1, it need lvl 3
Text Update/Fix :
1 - Renamed all Virulismi item: Virulismi Z ---> Virus Z / Virulismi Y ---> Virus Y / Virulismi W ---> Virus W / Virulismi ZYW ---> Dark Virus Argoh
2 - All Virus Z, Y and W received a text color update.
3 - Solomon craft recipe updated due the rename of Virulismi
4 - Updated Transformed/Boosted -save error message, to fits with the next Virulismi ZYW item.
5 - Fixed Virulismi Y showing "Rare item" in description, it should be a "Super Rare Item"
Important notes :
* = Not Yet Fixed or Added
? = Not sure if it was implemented
x = Will be added in the next version or beyond
! = Need Test to confirm
! = Need Test to confirm
The Sacrifice RPG v1.19y

Link: MediaFire
News :
1 - Ingame Rewards to: CandySora
Buffs/Nerfs/Fix :
1 - Kirby Balanced:
Skill R+Q: Give +100% Attack Speed ---> +25% AS
Skill R+W: Total CD 15 seconds ---> 12 Sec
Bugs Fixed :
1 - Megumin save/load hero fixed
2 - Music Volume fixed to Inferno Arena and Ancient Dimension
Text Update/Fix :
1 - Fixed wrong text in Kirby R+W skill showing different damage in R and in R+W.
2 - Added description in "Black Sun/Moon" showing the slot used for the Special type in -save/-load files, no more confusion right...
Important notes :
* = Not Yet Fixed or Added
? = Not sure if it was implemented
x = Will be added in the next version or beyond
! = Need Test to confirm
! = Need Test to confirm
The Sacrifice RPG v1.19x

Link: MediaFire
News :
1 - Cactuar is now a real thing, you can drop item and see info
2 - Wisp/Spirit max Gold/Lumber defined to 10000 and 1000
Buffs/Nerfs/Fix :
1 - Mage buffed:
Skill Q:
T1: Cause [Hero LvL / 10 x INT] + Skill CD start in 10 and goes at 5.5 ---> Cause [Hero LvL / 9 x INT] + Skill CD start in 6 and goes at 3
T2: Cause [Hero LvL / 8 x INT] + Skill CD start in 4.7 and goes at 2 ---> Cause [Hero LvL / 7 x INT] + Skill CD start in 5 and goes at 1
T3: Cause [Hero LvL / 6 x INT] + CD 1 sec ---> Cause [Hero LvL / 5 x INT] + Skill CD 0.90 Sec
T4: CD 1 sec --->CD 0.75 Sec
2 - Cataclysm Boss buffed:
HP: 25 ---> 1000000000
HP: 25 ---> 1000000000
HP Regen: 0.10 ---> 0
Damage Received: 1 ---> Max HP / 25
Bugs Fixed :
1 - Fixed Inferno Arena pvp and boss bugs
2 - Fixed Save/Load to Custom Heros
3 - Killer G skill will not be possible to be used in any place of game now (Max 800 range)
4 - Activable item/helmet/extra has now a different CD to every type (Item, Head 10/20/30 sec, Legendary Item)
5 - Mage T3 transformed will not cause Omega damage type now.
6 - Devil/Demon bones normal/infernalized updated model ingame to fits with the previous versions
7 - Using Bag without hero will not cause crash
8 - Now wisp can teleport to inferno arena or return from this place too.
9 - Fixed Magma/Permafrost item type being possible to be equiped without lvl restrictions
10 - Sentence Sockets should be a [Shield] type and now [Soul] type, fixed.
11 - Fixed "Tormented Blood" armor to be armor and not a item.
12 - Megumin Explosion skill will not be possible to be used in any place of game now (max 1000 range)
13 - Xiras model will not become impossible to click while he is attacking (Thanks ABLAGOOD)
Text Update/Fix :
1 - Oscuras sword text yellow fixed
2 - Fixed and added recipe of Fice Soul in Permetica and Magmatica
3 - Demon bones color updated to fits with devil bone
4 - Mage Skill Q will not miss the first level tooltip in name
5 - Fixed Mage Skill Q in T2 with wrong description while desactived.
6 - Fixed Virulismi Y description showing [+33] armor but it give [+200]
7 - PermaFrost Dragon Power description show "Soul" but it's a item type
8 - Fixed Akame Custom hero ability F show [+250] armor but it give [+100].
Important notes :
* = Not Yet Fixed or Added
? = Not sure if it was implemented
x = Will be added in the next version or beyond
! = Need Test to confirm
! = Need Test to confirm
The Sacrifice RPG v1.19w

Link: MediaFire
News :
1 - Mysterious Update 11: Jaigo, The God of Demons
> Reworked Inferno Arena: Will not spawn mobs, now this arena is just a 1x1 battle and you can fight vs the "Infernal Nemesis" directly, but if you die before kill him, you will not get any rewards (Hell monsters are being buffed to compensate the 1x1)
> PvP: You can now fight with other heros in this arena.
> Imp: Now has a new NPC in hell, a imp, he will teleport you to the Inferno Arena
> Infernalizator: Just Jaigo will give it now, and need 1000 gold to buy.
2 - Ingame rewards of event to: prof. pizza, Mustache, FalconBlook, Naim
3 - The CHAOS helmet is not required anymore to enter in Floor 5 (Teleport) and Lucifer Throne.
Buffs/Nerfs/Fix :
1 - Spawn Rate Buffed:
Battleship Humanoid: 10 seconds ---> 8 seconds
Hell Warrior: 15 seconds --->10 seconds
Monstrous Devil: 20 seconds ---> 12 seconds
Resistant Devil: 25 seconds ---> 15 seconds
2 - Drop Rate Nerfed:
Infernal Nemesis: Drop Infernalizator + 2 Infernal Matter ---> Drop 1 Infernal Matter
Bugs Fixed :
1 - Inferno arena floating text will no longer be vertically extended.
2 - Fixed fps drop caused by item destroyed or used in large amount (Example: -1 FPS after destroy/use 100 item)
Text Update/Fix :
1 - Fixed teleports text with wrong spacement in tittle.
2 - Updated all teleports description.
3 - New description to Infernalizator (It still doing the same thing, just the description received a update)
Important notes :
* = Not Yet Fixed or Added
? = Not sure if it was implemented
x = Will be added in the next version or beyond
! = Need Test to confirm
! = Need Test to confirm
The Sacrifice RPG v1.19v

Link: MediaFire
News :
1 - Ingame rewards to: slimcharles
2 - If you equip a soul of the gods weapons, it will show a buff related with it.
Buffs/Nerfs/Fix :
1 - Death Balanced:
AGI after Lucifer nerfed:
Sacrifice Difficulty: 150000000 ---> 120000000
Other Difficulty: 100000000 ---> 80000000
10% ability updated: Give critical 10% x10.00 damage ---> 25% x2.00 damage
Spells Damage balanced:
Spell 1 (Strong Attack): Cause fixed damage ---> AGI x 15.00
Spell 2 (Attack Wave): Cause fixed damage ---> AGI x 20.00
Spell 3 (Spikes): Cause fixed damage ---> AGI x 10.00
2 - Trivia Balanced:
Spells Damage balanced:
Spell 1 (Continous Chains): Cause fixed damage + Random appear in a area 1000 range far away with oposite direction from trivia with 200 distance for chain---> AGI x 10 + Random appear in a area 800 range far away directioned to trivia boss with 250 distance for chain.
Spell 2 (Hell Chain): Cause fixed damage + CD 5 sec ---> AGI x 25.00 + CD 4 sec
Spell 3 (Multi Chain): Cause fixed damage + CD 7.5 sec---> AGI x 30.00 + CD 6.5 sec
Spell 4 (Nine Chains): Cause fixed damage + CD 8.5 ---> AGI x 40.00 + CD 7 + Will appear just ONE massive chain now.
3 - Xarius Balanced:
Spells Damage balanced:
Spell 1 (Attack Power): Cause fixed damage ---> AGI x 3.00
Spell 2 (Attack Wave): Cause fixed damage + AoE evolve from 200 at 350 ---> AGI x 20.00 + AoE evolve from 220 at 400
Spell 3 (Ball Wave): Cause fixed damage ---> AGI x 1.00 (damage for ticket in ball, explosion cause 5x more damage)
Spell 5 (Floor Fire): Cause fixed damage + CD 25~35 sec---> AGI x 7.50 + CD 12.5~20 sec
Spell 6 (Meteors): Cause fixed damage + Range 600~2400 + Random CD 3.3~5.5 sec---> AGI x 12.50 + Range 400~1600 CD 3~4 sec + reduced size of meteor (Area of effect still the same)
Spell 7 (Wave in all Directions): Cause no damage ---> Cause fixed damage 100000000
4 - Possessed Soul LvL 30 ---> 40
5 - Black Soul LvL 50 ---> 60
6 - Demon Soul LvL 60 ---> 80
5 - Black Soul LvL 50 ---> 60
6 - Demon Soul LvL 60 ---> 80
7 - Custom Hero Noctis Nerfed:
Skills dealing All Stats damage is wrong, the correct should be just AGI based.
Skill Q: (8000 / 7000 / 6000) + ( 10/9/8) damage divided ---> (12000 / 11000 / 10000) + (12/11/10)
Skill W: CD 2.50 Sec ---> 2.00
Skill E: CD 10 Sec ---> 8.00
Skill F: Cause (Hero LvL x (Hero LvL / 5000) x All Stats + (Hero LvL / 5 x All Stats) ---> (Hero LvL x (Hero LvL / 5000) x Agi + (Hero LvL / 5 x Agi)
Skill R: Cause (Hero LvL x (Hero LvL / 2500[Bug]) x All Stats) + (All Stats x Hero LvL / 2) ---> (Hero LvL x (Hero LvL / 1200) x AGI) + (AGI x Hero LvL / 2)
Skill G: Cause (Hero LvL x (Hero LvL / 1000) x All Stats + (Hero LvL x All Stats) ---> (Hero LvL x (Hero LvL / 600) x Agi + (Hero LvL x Agi)
Bugs Fixed :
1 - Fixed Mage W shield not being possible to use in units invunerable.
2 - Giant Cactuar bug making swords appear fixed.
3 - Death, Trivia and Xarius causing low damage fixed and balanced.
4 - Fixed Death abilitys, now it gonna the floating text after some seconds.
5 - Trivia Nine Chains not triggering sometimes fixed, now it should even trigger.
6 - Fixed Catsoup, Jasowa Loads with missing content.
7 - Updated anti cheat.
8 - Mage skill W will not cause 30 seconds in slow for melee units (Now cause 0.01 sec)
9 - Reduced FPS drop caused by Noctis G
10 - Fixed Origami Light E skill with 0 CD and causing crash.
11 - Fixed Noctis R causing +25% damage even without the G skill active.
12 - Fixed Noctis R damage causing just ... / 2500 ... ---> 2000.
13 - Souls of the gods weapons will not show a bugged buff.
13 - Souls of the gods weapons will not show a bugged buff.
14 - Noctis Q skill with G actived cause 5x more damage, it should be 3x.
15 - Fixed bug in Devil Class F never active.
16 - Essence of Hell item will not give Stats now if used in Sacrifice Mode
Text Update/Fix :
1 - Fixed game difficulty text to sacrifice mode is missing the nulification in stats gain in item.
2 - Crystal of the gods info will now show the description missing talking about switch heros or transform. (It will remove the crystal of the gods)
Important notes :
* = Not Yet Fixed or Added
? = Not sure if it was implemented
x = Will be added in the next version or beyond
! = Need Test to confirm
! = Need Test to confirm
The Sacrifice RPG v1.19u

Link: MediaFire
News :
1 - Donation rewards to: Jasowa
2 - Event rewards to: FalconBlook, cosee, Mustache, Catsoup
3 - Added new names on Altar of Supremacy: Mustache, Catsoup
4 - Added new names on Fanatic of the Gods: InnerOR
Normal: Deals 100%
Magic: Deals 100%
Supreme: Deals 10000%
Omega: Deals 1000000%
6 - Separated Defense types, now has: Normal, Magic, Supreme, Omega.
Normal: Takes 100% of the damage
Magic: Takes 100% of the damage
Supreme: Takes 0.01% of the damage
Omega: Takes 0.0001% of the damage
7 - Outdated saves will not work anymore.
7 - Outdated saves will not work anymore.
Buffs/Nerfs/Fix :
1 - Gaia Balanced:
HP: Reduced from 3000000 ---> 1800000
Damage: Increased from 30000 ---> 60000
Armor: Reduced from 250 ---> 200
Damage: Increased from 30000 ---> 60000
Armor: Reduced from 250 ---> 200
Attack Range: Increased from 250 ---> 200
Attack Speed: Increased from 1.50 ---> 2.00 (Attacks after 1.50/2.00 sec)
Movement Speed: Reduced from 522 ---> 450
2 - Vergil Buffed:
Skill F: CD Reduced From 30 ---> 14
Skill F: CD Reduced From 30 ---> 14
Bugs Fixed :
1 - Origami Hero ability E will not cause crash in reforged anymore. (I hope)
2 - Origami E skill will not show the critical icon in abilities of hero.
3 - Curse of the Golden Soul giving stats in Sacrifice mode fixed.
4 - Fixed bug in TRIVIA pedestal not appearing in reforged.
5 - Fixed Vergil skill W, R and G causing major FPS drop.
6 - Fixed Permanent fps drop caused by Vergil G skill.
Text Update/Fix :
1 - Nothing
Important notes :
* = Not Yet Fixed or Added
? = Not sure if it was implemented
x = Will be added in the next version or beyond
! = Need Test to confirm
! = Need Test to confirm
The Sacrifice RPG v1.19t

Link: MediaFire
News :
2 - New set making possible to infernalizate Catacombs mobs:
Sentenced Bones ---> Sentenced Bones (Infernalized):
Increase damage, attack speed, armor, xp, gold in [+30%]
Bones Killer ---> Bones Killer (Infernalized)
Increase damage, attack speed, armor, xp, gold in [+35%]
Destroyer of Bones ---> Destroyer of Bones (Infernalized)
Increase damage, attack speed, armor, xp, gold in [+40%]
Buffs/Nerfs/Fix :
1 - Diamond drop rate buffed: 1/2/3 % (No Bonus)---> 2/3/5 % + Difficulty Bonus
2 - Sentenced Monster Bones drop rate: 8/14/20% ---> 10/15/20%
3 - Infernalizator range decreased: 800 ---> 750
Bugs Fixed :
1 - Fixed problem in Entrace of Hell with strange Doodads.
Text Update/Fix :
1 - Nothing
Important notes :
* = Not Yet Fixed or Added
? = Not sure if it was implemented
x = Will be added in the next version or beyond
! = Need Test to confirm
! = Need Test to confirm
The Sacrifice RPG v1.19s

Link: MediaFire
News :
2 - Event Rewards to: FalconBlook, 4tention, Skull.
3 - Cursed/Corrupted item will not show anymore the LvL 500 requeriment, to avoid confusing new players ... instead it will show a hint.
Buffs/Nerfs/Fix :
1 - Starting Trash stats reduced from 1 (All Stats) to 0 (All Stats)
Bugs Fixed :
1 - Trash hero will not appear in Hell after confirm the class now.
2 - Fixed problem causing -save don't work to transformed units, now you can't use it while transformed.
Text Update/Fix :
1 - Teleport will now show Wisp and spirit in description.
2 - Xirana quest 2 will now show the correct description.
3 - Curse of the Golden Soul text fixed.
4 - Killer T3 "Death Point" is showed by the name "Soul Point".
Important notes :
* = Not Yet Fixed or Added
? = Not sure if it was implemented
x = Will be added in the next version or beyond
! = Need Test to confirm
! = Need Test to confirm
The Sacrifice RPG v1.19r

Link: MediaFire
News :
1 - New appearance to "Bandit, Orc, Red Orc" in Red Desert.
2 - Event "Phantom x Phantom" rewards to: Skull, Catsoup
3 - Donation rewards to: Falraeth_Senpai
Buffs/Nerfs/Fix :
1 - Kirby Nerfed:
Skill E: Heal 100% of HP every 0.03 seconds ---> Heal (STR x 0.04) every 0.03 seconds
2 - Mobs Balanced:
Bandit: 11 XP, 145 Damage, 1325 HP, 50 Armor ---> 12 XP, 163 Damage, 981 HP, 60 Armor
Orc: 20 XP, 276 Damage, 2 Attack Speed, 1805 HP, 60 Armor ---> 15 XP, 192 Damage, 1 Attack Speed, 2174 HP, 35 Armor
Red Orc: 28 XP, 377 Damage, 1.5 Attack Speed, 2810 HP, 75 Armor, Revive 15 Sec---> 39 XP, 547 Damage, 2 Attack Speed, 2901 HP, 80 Armor, Revive 13 Sec
Bugs Fixed :
1 - Fixed major bug causing all units lost Vampirism
x - Damage Reduction don't work if it's not melee, need fix all damage reduction powers in the game.
x - Fixed all helmets of game healing enemies if the damage is so high.
x - Crystal of the Gods now will need certain lvl to be used, preventing low lvl players to get it and other dimensions.
x - Arena Giving LvL for kill players
x - Doom Gloves power is not causing damage on enemy
x - Akame need DASH in E and not TELEPORT
x - Updated Mage G Skill to never lost the control (T4)
x - Death Text still flying at kill she = extra fps drop permanent
x - Doom Gloves power is not causing damage on enemy
x - Akame need DASH in E and not TELEPORT
x - Updated Mage G Skill to never lost the control (T4)
x - Death Text still flying at kill she = extra fps drop permanent
x - Enemy can gain LvL if NPC is death near.
x - Ichigo T3 G skill
Text Update/Fix :
1 - Nothing
x - Stranger Skills missing the actual LvL in text
x - Gluttony Passives
Important notes :
* = Not Yet Fixed or Added
? = Not sure if it was implemented
x = Will be added in the next version or beyond
! = Need Test to confirm
! = Need Test to confirm
The Sacrifice RPG v1.19q

Link: MediaFire
News :
1 - Save system updated: The code file that goes into the folder has been changed drastically, now it will show several more information: Difficulty, Hero, Level, STR, AGI, INT, Gold, Souls, Item Saved. In addition, the saved file will now have a unique name for each difference in hero, not replacing the old files with the same lvl.
2 - Renamed: Wisp ---> Spirit
3 - Renamed: Spirit ---> Wisp
3 - Renamed: Spirit ---> Wisp
Buffs/Nerfs/Fix :
1 - Kirby Nerfed:
Skill E: Heal 100% of HP every 0.03 seconds ---> Heal (STR x 0.04) every 0.03 seconds
Bugs Fixed :
1 - Fixed Custom Names save/load
x - Damage Reduction don't work if it's not melee, need fix all damage reduction powers in the game.
x - Fixed all helmets of game healing enemies if the damage is so high.
x - Crystal of the Gods now will need certain lvl to be used, preventing low lvl players to get it and other dimensions.
x - Arena Giving LvL for kill players
x - Doom Gloves power is not causing damage on enemy
x - Akame need DASH in E and not TELEPORT
x - Updated Mage G Skill to never lost the control (T4)
x - Death Text still flying at kill she = extra fps drop permanent
x - Doom Gloves power is not causing damage on enemy
x - Akame need DASH in E and not TELEPORT
x - Updated Mage G Skill to never lost the control (T4)
x - Death Text still flying at kill she = extra fps drop permanent
x - Enemy can gain LvL if NPC is death near.
x - Ichigo T3 G skill
Text Update/Fix :
1 - Wrong text in Ealos, talking about need write -evolve, but you just need go near of Ealos to craft.
x - Stranger Skills missing the actual LvL in text
x - Gluttony Passives
Important notes :
* = Not Yet Fixed or Added
? = Not sure if it was implemented
x = Will be added in the next version or beyond
! = Need Test to confirm
! = Need Test to confirm
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