• The Sacrifice RPG v1.19.29.3

    !!! Under Construction !!!

     

    News :
    1* - New Item: Jiguri
    2* - Item Furnace: Burn some items to get Souls

    Buffs/Nerfs/Fix: 
    1 - Sacrifice Difficulty Nerf:
    Item Drop Rate -42% ---> -40%
    Ally Speed -60% ---> -50%
    XP -57% ---> -50%

    2 - Item drop rate balanced:
    The Black: 100% ---> (1 x 100%) + (1 x 75%) + (1 x 50%)
    Crystal of the Light: 3% ---> 2,5%
    Demonic Soul: 100% ---> (1 x 100%) + (1 x 75%) + (1 x 50%)
    Devil/Demon Bones: 12/15/18/25% ---> 17/21/25/30%

    3 - Shinigame Class Buffed:
    Skill E:

    Tier 1 - Normal: Passive Power
    35% Chance [Hero LvL x AGI / 30] ---> 50
    % Chance [Hero LvL x AGI / 30]

    Tier 1 - Transformation: Passive Power
    40% Chance [Hero LvL x AGI / 28] ---> 55% Chance [Hero LvL x AGI / 28]


    Tier 2 - Normal: Passive Power
    <Same buff of Tier 1 Transformation>
    Tier 2 - Transformation: Passive Power
    45% Chance [Hero LvL x AGI / 26] ---> 60% Chance [Hero LvL x AGI / 26]


    Tier 3: Passive Power
    50% Chance [Hero LvL x AGI / 25] ---> 70% Chance [Hero LvL x AGI / 25] 

    Tier 4: Passive Power
    75% Chance [Hero LvL x AGI / 20] ---> 80% Chance [Hero LvL x AGI / 25] 


    Bugs Fixed:
    1 - Excalibur CD will be the same to all other Legendary ones.
    2 Kurosaki Ichigo E
    Tier 1 - Transformation:
    Passive Damage
    (AGI x Hero LvL / 5) + Ability Damage ---> Ability Damage
    Tier 3: Passive Damage
    (AGI x Hero LvL / 5) + Ability Damage ---> Ability Damage
    Text Fixed:
    1 - The Sword of Possession with the wrong description.
    Others
    1* - Fixed Loads to: Falraeth#1909 , LeNameHere, SpeCtre, x1lol1x
    2* New SaveCodes to: Zpecie (Kurumi), BlacKNeMeS (Kirby / KiroCtuX)
    3 Devil/Demon Bones size reduced: 2.00/2.50 ---> 1.50/2.00


    Notes in each number:
    4   = Fixed/added
    4* = Not yet fixed/added
    4? = Not sure if it was implemented
    4x = Will be fixed/added in the next version or beyond
    4! = Need test to confirm
  • The Sacrifice RPG v1.19.29.2

    Link: Mediafire

     

    News :
    1 - Added floating texts to: Lucifer Dimension, Bone Path
    2 - New potion: Astolfo (it's in Soul Path)

    Buffs/Nerfs/Fix: 
    1 - Nothing

    Bugs Fixed:
    1 - After Lucifer goes to 0 HP he will stop spamming powers in sacrifice difficulty now.
    2 - Floating Text of Lucifer Dimension fixed, now will show ingame.
    3 - Heroes will not be allowed to enter in Floor 5 without get LvL 2400.
    4 - Heroes will not be allowed to enter in Lucifer Dimension without get lvl 2500, the bug of hero teleport to the Bags area will not happen so.
    5 - The Bone path monsters will LvL up you at the lvl 750 and not at the LvL 1000 (It still possible to goes at the lvl 1000 if infernalizate it)

    Text Fixed:
    1 - The Sword of Possession still with the wrong description.
    Others
    1 - Nothing



    Notes in each number:
    4   = Fixed/added
    4* = Not yet fixed/added
    4? = Not sure if it was implemented
    4x = Will be fixed/added in the next version or beyond
    4! = Need test to confirm
  • The Sacrifice RPG v1.19.29.1b

    Link: MediaFire
    Bugs Fixed:
    1 - Limited the power of Lucifer X after lost his power in Sacrifice Difficulty:
    - Will just summon 10 Blessings and nothing more
    - Blessings die after 600 seconds without be killed
    - Reduced chance to spawn from 6% to 5%
    2 - Fixed bug being possible to craft Demon sword using Sword of the Corruption.

    Text Fixed:
    1 - The Sword of the corruption will not show the wrong recipe anymore.
    Others
    1 - Fixed rewards to: dyf91 (No code and no hero ingame), D.Roser_[OPJ] (Wrong nickname to the Custom Heroes)



    Notes in each number:
    4   = Fixed/added
    4* = Not yet fixed/added
    4? = Not sure if it was implemented
    4x = Will be fixed/added in the next version or beyond
    4! = Need test to confirm
  • The Sacrifice RPG v1.19.29.1a

    Link: MediaFire
    Bugs Fixed:
    1 - Cursed Soul to Corrupted Soul will start counting in LvL 25, and not in LvL 30.
    2 - Possessed Guardian tree will not drop corrupted skull anymore.

    Text Fixed:
    1 - Corrupted Skull LvL fixed
    2 - Cursed/Corrupted Skull description show the wrong LvL requeriment, it just need LvL 25 not 50
    3 - Fixed text in Megumin voice abilities. (Bonus: Volume increased in +10, and E skill in +25%)
    Others
    1 - Donation Rewards: PolishWTF
    2 - Fixed rewards to: Jordude (Nickname wrong, the correct one is jordude)



    Notes in each number:
    4   = Fixed/added
    4* = Not yet fixed/added
    4? = Not sure if it was implemented
    4x = Will be fixed/added in the next version or beyond
    4! = Need test to confirm
  • The Sacrifice RPG v1.19.29.1

    Link: MediaFire
    News :
    1 - New Crystal of the Gods: Wind
    2 - Updated Floor 1/2/3/4/5 floating text (I am planning update all texts, but it will not happen for now)
    3 - Red Desert will now have a wind SFX like a real desert
    4 - New Killer Class Icon

    Buffs/Nerfs/Fix: 
    1 - Crystal of the Gods Nature:
    Movement Speed -60 ---> -50 
    HP and MP for sec 0.8% ---> 0.75%

    2 - Caon drop rate nerfed:
    Infernal Soul of Fire: 3.71 ---> 2.01
    Essence of Chaos: 0.91 ---> 0.69
    Essence of Xarius: 0.25 ---> 0.22
    Souls: (15% +500 Stats) + (20% x Difficulty Bonus +500 Stats) ---> (27% x Difficulty Bonus +500 Stats)

    3 - Crystal of Light drop rate buffed: 2.5% ---> 3%

    Bugs Fixed:
    1 - Fixed bug in Crystal of the Gods: Light and Dark making impossible to a 2nd user active the power.
    2 - Crystal of the Gods apparently it wasn't being disabled when no one was using it, which caused a tiny, invisible drop in FPS
    3 - Item LvL 25 will not need lvl 30 to get it now.
    Text Update/Fix:
    1 - Crystal of Light is not showing the full recipe
    2 - Fixed Crystal of the Light description, it don't reduce the armor of user

    Others
    1 - Donation rewards to: WhiteFox (Megumin)



    Notes in each number:
    4   = Fixed/added
    4* = Not yet fixed/added
    4? = Not sure if it was implemented
    4x = Will be fixed/added in the next version or beyond
    4! = Need test to confirm
  • The Sacrifice RPG v1.19.29.0a

    Link: MediaFire
    Bugs Fixed:
    1 - I saw several people having problems saving the game, this is because someone is using Z/Y/W/Dark Virus regardless of the player, I fixed it so that now only check this for the player who is saving, to avoid speaking ill of the friend...
    2 - Fixed Ganyu problems:
    (This hero is still being developed, these bugs are related to the current status of the hero in game)
    - Ganyu gaining infinite stats in F+W ability
    - Ganyu saving even with boosted stats from the ability F+W. (Infinite stats)
    - Problem causing the abilities Q/D/F/G be removed after use G+Q shoting the arrow.
    3 - Cleric abilities "Divine Power", "Destructive Power" and "Purify"(T4 ability) get a random hero from the unit casting the ability, and your bag is a "Hero", so sometimes it can get the stats from your bag in damage of skill.
    4 - Cleric ability "Divine Light" not working in T4 fixed.
    5 - Fixed problem in Dark Virus ability 2 never triggering

    Text Fixed:
    1 - Corrupted item will now show the correct level description necessary in recipes. (30 ---> 25)
    2 - Bloody orb text should be Blood Orb
    3 - Sefaron recipe fixed, it don't need Xarius drop to craft it and the forge 
    Others
    Nothing yet



    Notes in each number:
    4   = Fixed/added
    4* = Not yet fixed/added
    4? = Not sure if it was implemented
    4x = Will be fixed/added in the next version or beyond
    4! = Need test to confirm
  • The Sacrifice RPG v1.19.29.0

    Link: MediaFire
    News :
    1 - Mysterious Update 013: Rare Monsters
    - Some monsters will now have a rare version of themselves, these rare versions are stronger but have a higher chance to drop items and provide much more XP. 
    - Rare monsters don't appear on their own, they need to be killed several times until a rare one appears (Like fire generators for example)
    - Rare monsters tend to be bigger than their normal versions, and show the rarity level in their name, following the color pattern of the item's rarity.
    - Due to the mysterious new update, some monsters will have a new name to match the proposed theme:
    Satanic Generator ---> Caon [Legendary]
    Ravenous Obsidian Lord ---> Obsidian Lord [Rare] <Drops modified>
    - The current rare monsters are: Caon + Obsidian Lord + Bandit + Corrupted Tree + Resistant Demon

    2 - New items have been added to the game:
    Legendary Item: Excalibur [Sword - LvL 100]
    Super Rare Item: Sword of the Mage King [Sword - LvL 60], Crystal of Light
    Rare Item: Sword of the Possession [Sword - LvL 40]

    3 - The result of some recipes has been changed: Ancient Sword, Sword of the Curse, Sword of the Corruption

    4 - New drops for enemies:
    Corrupted Tree: 1% Chance to drop The Vision of Weakness
    Bandit: 2.5% Chance to drop Crystal of Light (New Item)
    Obsidian Lord: 1% Chance to drop Eye of Infinity
    Caon: The same monster has a chance to drop all items, but it will only drop 1 starting with the strongest possible version. (Influence of monster rarity ---> +50% XP / +300% DropRate )
    0.25% Chance to drop Essence of Xarius
    0.91% Chance to drop Essence of Chaos
    3.71% Chance to drop Infernal Soul of Fire

    5 - New Icons: Rambliger, Possessed



    Buffs/Nerfs/Fix: 
    1 - Game Difficulty Buffed:
    Easy: +30% XP, +15% DropRate ---> +26% XP, +13% DropRate
    Normal: Nothing
    Sacrifice: -55% XP, -40% DropRate ---> -57% XP, -42% DropRate

    2 - Monsters Nerfed:
    Giant Slime: 23 Damage ---> 15 / HP 500 ---> 360
    Cursed Guardian Tree: 26 Damage ---> 20 
    Corrupted Guardian Tree: 98 Damage ---> 68 
    Possessed Guardian Tree: 151 Damage ---> 108 
    Predator of the Shadows: 282 Damage ---> 169 / Attack Speed 1.50 ---> 1.00
    Obsidian Lord: 2500 XP ---> 2300 XP
    Caon: 1000 XP ---> 950 XP / Reduced amount in Stats dropped <?>

    3 - 
    Changed the size of some monsters:
    Cursed Tree:
    2.50 ---> 2.00
    Cursed Guardian Tree: 2.00 ---> 1.50
    Corrupted Tree: 3.00 ---> 2.50
    Corrupted Guardian Tree: 2.00 ---> 1.50
    Resistant Demon: 3.50 ---> 3.25
    Caon 1: 3.00 ---> 2.50
    Caon 24.00 ---> 3.25
    Caon 35.00 ---> 4.00
    Caon 46.50 ---> 5.25

    4 - I recolored some monsters to better match their theme: Caon 1/2/3/4
    5 - Added another Obsidian Lord on Floor 1

    6 - Changed the LvL of the items:
    Cursed Skull: 30 ---> 10
    Green Orb: 20 ---> 10
    Sword of the Curse: 20 ---> 10
    Corrupted Soul: 20 ---> 25
    Corrupted Armor: 30 ---> 25
    Corrupted Gloves: 30 ---> 25
    Corrupted Helmet: 30 ---> 25
    Corrupted Shield: 30 ---> 25
    Corrupted Sword: 30 ---> 25
    Purple Orb: 30 ---> 25
    Sword of the Corruption: 50 ---> 25
    Possessed Skull: 50 ---> 40
    Postride: 50 ---> 40
    Hell Orb: 50 ---> 40
    Vision of Weakness: 50 ---> 25

    7 - Items Nerfed:
    Ancient Sword: Damage 50 ---> 35 / DropRate 3% ---> 6%
    Small Potion: DropRate 7% ---> 10%
    Sword of the Curse: Damage 75 ---> 50 / DropRate 20% ---> 0% (Now need craft to get it)
    Sword of the Corruption: Damage 300(Bugged, it's 150) ---> 100 / AGI 75(Bugged, it's 50) ---> 50 / Attack Speed 25% ---> 20% / DropRate 20% ---> 0% (Now need craft to get it)

    8 - Items Buffed:
    Demon Sword: [New Passive] Add +50 All Stats, but reduce armor in -10

    9 - New spawn chance to Caon (Fire Generators):
    Caon: 75% ---> 60%
    Caon [Rare]: 15% --->  25%
    Caon [Super Rare]: 8% ---> 10.75%
    Caon [Legendary]: 2% ---> 3%
    Caon [???]: 0% ---> 1.25%

    Bugs Fixed:
    1 - Fixed Obsidian Lord LvL 3 ---> 1300
    Text Update/Fix:
    1 - Renamed Fire Generators (All of them) to Caon
    2 - Tier 0 sacrifice class just can get the upgrade in abilities/tier 1 in LvL 100, updated the text to show it.
    3 - Changed the description of some game items: Ancient Sword, Sword of the Curse, Sword of the Corruption

    Others
    Nothing



    Notes in each number:
    4   = Fixed/added
    4* = Not yet fixed/added
    4? = Not sure if it was implemented
    4x = Will be fixed/added in the next version or beyond
    4! = Need test to confirm
  • The Sacrifice RPG v1.19.28.3a

    Link: MediaFire
    Bugs Fixed:
    1 - Kurumi will now have +100 HP in clones if you are using the hero and not a clone. (Prevent bug causing clones became uncontrollable)
    2 - Fixed a bug in Kirby 2nd [W], the STR multiplicator is not using Kirby to mutiplicate (It's random)
    Others
    1 - Missing Noctis to MuFiAz
    2 - Missing Supreme God Tittles (Applies just to who won the event)
    3 - Missing Chaos to lynxpoe
    4 - Missing Akame to (pisa)12 and asmodium
    5 - Missing Akame code to asmodium
    6 - Missing the special bags after get a new hero (Applies just to who won the event)



    Notes in each number:
    4   = Fixed/added
    4* = Not yet fixed/added
    4? = Not sure if it was implemented
    4x = Will be fixed/added in the next version or beyond
    4! = Need test to confirm
  • The Sacrifice RPG v1.19.28.3

    Link: MediaFire
    News :
    1 - New rare shield LvL 55 added "The Black Mamba"
    Buffs/Nerfs/Fix : 
    Nothing


    Bugs Fixed:
    1 - Being killed by Oscos will not have anymore a chance to drop stats from the killer.
    Text Update/Fix:
    1 - Sentenced bones showing "sentece" in evolution names
    2 - Sentenced Shield/Sword/Soul missing the letter "d" in end of tittle
    3 - Fixed Infernal Arena basic text wrong (Battle of Sacrifices)
    4 - Fixed Xarius first summoning text "What... it is... that you is holding..." should be "What... is it... that you are holding..."
    5 - Fixed "Heart of Monster" passive text write wrong "You is a monster" ---> "You are a monster"
    6 - Fixed Doom X 80% HP text "never been talked" -> "never been told"
    7 - Fixed Doom X 10% HP text "die soon"? -> "die now"
    8 - Trivia X 4° phase and 25% text edited "You dont will survive" -> "You will not survive"
    Others
    1 - Event Rewards - Nitro Quiz :

    Asmodim (asmodium)
    Discord Free Nitro + Zoro + Vergil + Azrael + God Bag + Supreme God Tittle
    Raion (Raion)
    Noctis + Chaos + Kirby
    Naimpg (Naim)
    Tohka

    2 - Event Rewards - The Sacrifice RPG - 2000 Players Celebration:

    Septhiro (Septhiro)
    Bag Fen + Kirby
    clampowder (Angry)
    Bag Fen + Tohka
    Raion (Raion)
    Bag Fen + Zoro
    Dem (Dem108)
    Bag God + Supreme God Tittle + Noctis
    Chilavek (TheChilavek)
    Bag God + Supreme God Tittle + Noctis
    mokgiller (chaze1)
    Bag God + Supreme God Tittle + CHAOS
    Naim (Naim)
    Bag God + Supreme God Tittle + Megumin
    FHD | WSDG | Quolt (AUTOMATIXLOVAH)
    Bag God + Supreme God Tittle + Kirby
    (pisa)12 ((pisa)12)
    Akame + CHAOS
    LynX (lynxpoe)
    CHAOS + Zoro
    MaKeCaN (makecan)
    Noctis + Alucard
    TrayZ (Tray220)
    Vergil + Megumin
    Lich King (Entitu)
    Akame + Vergil + Azrael + Kurumi
    Jordude (Jordude)
    Tohka + Origami + Vergil + Azrael + Kurumi
    Asmodium (asmodium)
    Kurumi + Discord Role
    Keri (MuFiAz)
    Zoro + Kirby + Tohka + God Bag + Supreme God Tittle + Noctis
    Robbie (Robbie)
    Origami + Zoro + Tohka



    Notes in each number:
    4   = Fixed/added
    4* = Not yet fixed/added
    4? = Not sure if it was implemented
    4x = Will be fixed/added in the next version or beyond
    4! = Need test to confirm
  • The Sacrifice RPG v1.19.28.2a

     

    Link: MediaFire
    Bugs Fixed:
    1 - Fixed a terrible bug with bags teleport
    Others
    1 - Fixed reward code to: StormLOD
    2 - Ganyu is now 1/3 completed.



    Notes in each number:
    4   = Fixed/added
    4* = Not yet fixed/added
    4? = Not sure if it was implemented
    4x = Will be fixed/added in the next version or beyond
    4! = Need test to confirm
  • The Sacrifice RPG v1.19.28.2

    Link: MediaFire
    News :
    Nothing
    Buffs/Nerfs/Fix : 
    1 - Origami nerfed(again):

    Ability G = Can be used if hero has less or equal than 50% health
    --->              Can be used if hero has less or equal than 20% health 
                        Can be used if hero has more or equal than 50% health
    --->              Can be used if hero has more or equal than 100% health 


    Light Origami:
    Ability Q = (Hero LvL x (Hero LvL / 7500)  x INT) x (Hero LvL x INT / 7.5)
    +                  The hero gains [2%] of his total HP when using this ability (Bugged - 100%)
    +                  Heal allies in [Hero LvL x INT / 2]
    --->             (Hero LvL x (Hero LvL / 6500)  x INT) x (Hero LvL x INT / 6.5)
    +                  The hero gains [2%] of his total HP when using this ability
    +                  Heal allies in [Hero LvL x INT / 1.5]

    Ability W = (Hero LvL x (Hero LvL / 3125)  x INT) x (Hero LvL x INT / 3)
    +                  The hero gains [15%] of his total HP when using this ability (Bugged - 100%)
    --->             (Hero LvL x (Hero LvL / 5000)  x INT) x (Hero LvL x INT / 5)
    +                  The hero gains [8%] of his total HP when using this ability
    +                  Heal allies in [INT / 5] (For bullet)

    Ability R =  Heal allies in [INT x 5]
    +                  The hero gains [25%] of his total HP when using this ability (Bugged - 100%)
    --->              Heal allies in [INT x 3]
    +                  The hero gains [20%] of his total HP when using this ability

    Ability E = Regenerate [3%] HP (Bugged - 9%)
    --->            Regenerate [3%] HP

    Ability F = Cause Hero LvL x INT / 100
    --->            Cause Hero LvL x INT / 90


    Inverse Origami:
    Ability Q = (Hero LvL x (Hero LvL / 6000)  x INT)  x (Hero LvL x INT / 6)
    +                  The hero loses [4%] of his total HP when using this ability (Bugged - 100%)
    +                  Gain 20% evasion after use this ability
    --->              (Hero LvL x (Hero LvL / 4500)  x INT)  x (Hero LvL x INT / 4.5)
    +                  The hero loses [3%] of his total HP when using this ability
    +                  Gain 35% evasion after use this ability

    Ability W = ((Hero LvL x (Hero LvL / 2500)  x INT)  x (Hero LvL x INT / 2.5) (Bugged - Damage x2)
    +                  The hero loses [20%] of his total HP when using this ability (Bugged - 100%)
    --->              (Hero LvL x (Hero LvL / 2000)  x INT)  x (Hero LvL x INT / 2)
    +                  The hero loses [15%] of his total HP when using this ability

    Ability R = 
    +                  The hero loses [50%] of his total HP when using this ability (Bugged - 100%)
    +                  The hero loses [35%] of his total HP when using this ability

    Ability E = Regenerate [1%] HP (Bugged - 3%)
    --->            Regenerate [2%] HP/MP

    Ability D = Increases damage in +180%
    --->             Increases damage in +40%

    Ability E = 100% Critical 10x
    --->             100% Critical 8x

    2 - Gaia nerfed:
    Normal - Cursed ---> Corrupted: Armor +300 ---> +200
    Sacrifice - Cursed ---> Corrupted: Armor +500 ---> +400

    3 - Ywinv buffed:
    Damage: 20000 ---> 50000 (Same as the other guardian)
    Bugs Fixed:
    1 - Hell arena music in reforged fixed.
    2 - Bag area LvL restriction now will be extended to heroes too, so it will not be possible to heroes go with teleport or dash to another places not allowed to go.
    3 - Super Gigantuar is not dropping item
    4 - Floor 2 Treasure room has no music in reforged, fixed.
    5 - Fixed bug again causing PermaFrost/Magma boss crash the game
    6 - Fixed bug in Origami giving HP based in actual HP of hero and not in MAX hp of hero
    Text Update/Fix:
    1 - Fixed Origami skill G with wrong text if in OFF state
    Others
    Nothing



    Notes in each number:
    4   = Fixed/added
    4* = Not yet fixed/added
    4? = Not sure if it was implemented
    4x = Will be fixed/added in the next version or beyond
    4! = Need test to confirm
  • The Sacrifice RPG v1.19.28.1

    Link: MediaFire
    News :
    Nothing new
    Buffs/Nerfs/Fix : 
    1 - Origami nerfed:

    Light Origami:
    Ability Q = (Hero LvL x (Hero LvL / 5000)  x INT) x (Hero LvL x INT / 5)
    --->             (Hero LvL x (Hero LvL / 7500)  x INT) x (Hero LvL x INT / 7.5)
    +                  The hero gains [2%] of his total HP when using this ability

    Ability W = (Hero LvL x (Hero LvL / 3000)  x INT) x (Hero LvL x INT / 4)
    --->             (Hero LvL x (Hero LvL / 3125)  x INT) x (Hero LvL x INT / 3)
    +                  The hero gains [10%] of his total HP when using this ability

    Ability R = (Hero LvL x (Hero LvL / 1500)  x INT) x (Hero LvL x INT / 2)
    --->             (Hero LvL x (Hero LvL / 1500)  x INT) x (Hero LvL x INT / 1.5)
    +                  The hero gains [25%] of his total HP when using this ability


    Inverse Origami:
    Ability Q = (Hero LvL x (Hero LvL / 5000)  x INT)  x (Hero LvL x INT / 5)
    --->              (Hero LvL x (Hero LvL / 6000)  x INT)  x (Hero LvL x INT / 6)
    +                  The hero loses [4%] of his total HP when using this ability

    Ability W = (Hero LvL x (Hero LvL / 1500)  x INT) x (Hero LvL x INT / 2)
    --->              (Hero LvL x (Hero LvL / 2500)  x INT)  x (Hero LvL x INT / 2.5)
    +                  The hero loses [20%] of his total HP when using this ability

    Ability R = (Hero LvL x (Hero LvL / 600)  x INT) x (Hero LvL x INT x 1.25)
    --->             (Hero LvL x (Hero LvL / 1000)  x INT)  x (Hero LvL x INT / 1.0)
    +                  The hero loses [50%] of his total HP when using this ability

    Bugs Fixed:
    1 - Fixed Magma and PermaFrost boss bug causing crash.
    Text Update/Fix:
    Nothing new
    Others
    1 - Donation rewards to: Ultiran (Vergil + Fen Bag), Goodness( Akame + Fen Bag)
    2 - Fixed rewards to: Aqua



    Notes in each number:
    4   = Fixed/added
    4* = Not yet fixed/added
    4? = Not sure if it was implemented
    4x = Will be fixed/added in the next version or beyond
    4! = Need test to confirm
  • The Sacrifice RPG v1.19.28.0

    Link: MediaFire
    News :
    1 - A new NPC named Halia has been added in Heaven, she will show you information about the game: 
    - This NPC will also have a Lore
    - Some of Lily's information will be moved to this new NPC
    - A floating text will appear stating that this NPC gives game information
    - The game difficulty information has been moved to this unit.
    - Preview of a future new systems that will be added.

    2 - Tier Up Sacrifice Class from T3 to T4 will be in a different place.
    3 - Trash class T1 has a new icon (T2 still the same), and the ability [W] will give a buff corresponding with this icon, even in T2.
    4 - Added a missing bone wall in Soul Path (Below from the floor)
    5 - Bosses that launched a projectile, will no longer launch, in addition their attack will be almost immediate.
    6 - Bags will not have a different attack SFX.
    7 - Hero time to deal damage with attack basic will be set to a fixed value to all heroes non-ranged.
    8 - Gluttony T4, Mage T4, and Cleric (All Tiers) will have a different attack basic SFX.
     
    Buffs/Nerfs/Fix : 
    1 - Game difficulty increased:
    Easy: +25% XP, +10% Drop Rate
    --->
    +30% XP, +15% Drop Rate

    Normal: +60% Enemy speed, +50% Enemy armor, +150%(It show 100% but is bugged) Enemy damage
    --->
    +50% Enemy speed, +55% Enemy armor, +165% Enemy damage

    Sacrifice: 0.4% Boss HP Regen, -25% Ally speed, -50% XP, -30% Drop rate, +120% Enemy speed, +100% Enemy armor, +500% Enemy damage
    --->
    0.42% Boss HP Regen, -40% Ally Speed, -55% XP, -40% Drop rate, +125% Enemy speed, +105% Enemy armor, +470% Enemy Damage, -15% Attack basic damage.

    2 - Lifra Buffed:
    Ability Q:
    T1: Provides health regeneration in % at a value between 1.50 to 4.00 ---> 1.00 to 5.00
    T2: Provides health regeneration in % at a value between 2.00 to 4.50 ---> 2.00 to 6.00
    T3: Provides health regeneration in % at a value between 2.50 to 5.00 ---> 3.00 to 7.00
    T4: Provides health regeneration in % at a value between 5.00 to 7.50 ---> 5.00 to 10.00

    3 - Gluttony Buffed:
    Ability Q:
    All Tiers: Armor bonus (500 x Hero Tier) ---> (1000 x Hero Tier)


    4 - Devil Buffed:
    Ability Q: Taunt range 500 ---> 700
    T1: Cause (100 + Hero LvL / 4) x ((STR x 0.5) + INT)
    ---> Cause (100 + Hero LvL / 3) x ((STR x 0.5) + INT)
    T2: Cause (50 + Hero LvL / 3) x ((STR x 0.5) + INT) with 15 sec CD
    ---> Cause (200 + Hero LvL / 2) x ((STR x 0.5) + INT) with 10 sec CD
    T3: Cause ((200 + Hero LvL / 4) x INT) + ((100 + Hero LvL / 8) x STR) [It's a wrong damage if compared with the actual description]
    ---> Cause (300 + Hero LvL) x ((STR x 0.5) + INT)
    T4: Cause ((400 + Hero LvL / 3) x INT) + ((200 + Hero LvL / 6) x STR) with 8 sec CD --->
    ---> Cause (500 + Hero LvL x 1.5) x ((STR x 0.5) + INT) with 10 sec CD

    Ability E:
    All Tiers: Life Steal 0.12, Cause (Hero LvL x STR / 50) for attack received --->
    Life Steal 0.13, Cause (Hero LvL x STR / 40) for attack received


    5 - Cleric Buffed:
    Ability R: Cause Hero LvL x AGI / 120 in attack basic --->
    Cause Hero LvL x AGI / 70 in attack basic
    Ability G: Cause Hero LvL x AGI / 80 in attack basic --->
    Cause Hero LvL x AGI / 40 in attack basic

    6 - Sacrifice Buffed:
    Attack basic range: 200 (T3) ---> 150(T3)
    Attack basic range: 250 (T4) ---> 150(T4)

    Ability Q: 
    T1: Cause ((Hero LvL / 6 x INT) + (Hero LvL / 12 x STR) + (Hero LvL / 12 x AGI)), HP/MP +15%
    ---> Cause ((Hero LvL / 5 x INT) + (Hero LvL / 10 x STR) + (Hero LvL / 10 x AGI)), HP/MP +10%
    T2: Cause ((Hero LvL / 5 x INT) + (Hero LvL / 10 x STR) + (Hero LvL / 10 x AGI)), HP/MP +20%
    ---> Cause ((Hero LvL / 4 x INT) + (Hero LvL / 8 x STR) + (Hero LvL / 8 x AGI)), HP/MP +15%
    T3: Cause ((Hero LvL / 4 x INT) + (Hero LvL / 8 x STR) + (Hero LvL / 8 x AGI)), HP/MP +25%
    ---> Cause ((Hero LvL / 3 x INT) + (Hero LvL / 6 x STR) + (Hero LvL / 6 x AGI)), HP/MP +20%

    Ability E:
    T2: Cause (Hero LvL x STR / 200) ---> (Hero LvL x STR / 150)
    T3: Cause (Hero LvL x STR / 150) ---> (Hero LvL x STR / 120)
    T4: Cause (Hero LvL x STR / 100) ---> (Hero LvL x STR / 80)

    Ability R:
    T2: Cause ((Hero LvL / 3 x INT) + (Hero LvL / 6 x STR) + (Hero LvL / 6 x AGI))
    ---> Cause ((Hero LvL / 2 x INT) + (Hero LvL / 6 x STR) + (Hero LvL / 6 x AGI)), HP/MP +15%
    T3: Cause ((Hero LvL / 2 x INT) + (Hero LvL / 4 x STR) + (Hero LvL / 4 x AGI))
    ---> Cause ((Hero LvL x 1 x INT) + (Hero LvL / 4 x STR) + (Hero LvL / 4 x AGI)), HP/MP +25%
    T4: Cause ((Hero LvL x 1 x INT) + (Hero LvL / 2 x STR) + (Hero LvL / 2 x AGI))
    ---> Cause ((Hero LvL x 2 x INT) + (Hero LvL / 2 x STR) + (Hero LvL / 2 x AGI)), HP/MP +35%

    Ability F: Give +200 armor, 30% Damage Reduction (Bugged) ---> +500 armor, 40% Damage Reduction

    7 - Trash "Buffed":
    Attack basic range: 200 (T2) ---> 150(T2)
    Ability W: -60% Attack Speed, -40% Movement Speed
    ---> -65% Attack Speed, -55% Movement Speed

    8 - Mage Class Buffed:
    Attack basic range: 200 (T3) ---> 150(T3)
    Ability R: Range Increased 1000 ---> 1400

    9 - King of Gold buffed:
    Attack basic damage: 240456 ---> 386456
    Attack speed: 0.50 ---> 0.65

    10 - <Ignored>

    11 - Minotaur Boss Buffed:
    Attack basic range: 600 ---> 400
    Attack speed: 0.80 ---> 0.55
    AGI: 10283 ---> 9215

    12 - Yeti Boss Nerfed:
    Attack basic range: 600 ---> 400
    Attack speed: 2.00 + 300% ---> 0.80
    AGI: 15863 ---> 14381

    13 - Diamond Necklace nerfed:
    +2500 All Stats + 100% Attack Speed ---> +2000 All Stats + 80% Attack Speed

    14 - Shield of Darkness balanced:
    850 Armor + 5000 Damage negated --->
    800 Armor + 40000 Damage negated 

    15 - Void Heart buffed:
    40%(Bugged) Evasion + 25% Revive + Ability armor bonus +10000 Armor + Regenerate 5%(Bugged) of HP every second --->
    70% Evasion + 25% Revive + Ability armor bonus +4000 Armor + Regenerate 10% of HP every second

    16 - Azrael nerfed:
    Attack basic range:
    400 ---> 200

    17 - Chaos nerfed:
    Attack basic range:
    400 ---> 250

    18 - Kirby nerfed:
    Attack basic range:
    250 ---> 200

    19 - Mathael nerfed:
    Attack basic range:
    400 ---> 200

    20 - Noctis nerfed:
    Attack basic range: 250 ---> 200

    21 - Origami buffed:
    Attack basic range(Light): 500 ---> 600

    22 - Tohka nerfed:
    Attack basic range: 250 ---> 200

    23 - Cataclysm Boss nerfed:
    Attack basic range: 800 ---> 400

    24 - Bahamut Boss nerfed:
    Attack basic range: 600 ---> 400

    25 - CaOs Boss nerfed:
    Attack basic range: 600 ---> 400

    26 - Magma Boss buffed:
    Attack basic range: 250 ---> 300

    27 - PermaFrost Boss buffed:
    Attack basic range: 250 ---> 300

    28 - The King of Monsters Boss nerfed:
    Attack basic range: 600 ---> 250

    29 - The King of War Boss nerfed:
    Attack basic range: 600 ---> 300

    30 - Galorthic Boss nerfed:
    Attack basic range: 600 ---> 250

    31 - Lucifer Part 1 nerfed:
    Summons attack basic range: 800/200 ---> 250

    32 - Xarius nerfed:
    Attack basic range: 540 ---> 300

    33 - Soul collector nerfed:
    Attack basic damage: 271323 ---> 211323
    Attack speed: 1.00 ---> 0.75

    34 - Soul of doom nerfed:
    Attack basic damage: 158921 ---> 140921
    Attack speed: 0.60 + 200% ---> 0.45

    35 - Destroyer of skulls nerfed:
    Attack basic damage: 178913---> 198913
    Attack speed: 0.75 ---> 0.80

    36 - Meat eater nerfed:
    Attack basic damage: 232913 ---> 152504
    Attack speed: 0.75 ---> 0.60

    37 - Ywinv buffed:
    AGI: 10000 ---> 20000
    Attack speed: 1.00 + 40% ---> 0.60


    Bugs Fixed:
    1 - Devil ability Q will not heal the enemy if the damage is so high.
    2 - Bosses not activating the abilities trigger will now be active after attack someone. (Guardian of Hell, Yeti, Minotaur, Ywinv, Berethus, Xiras, CaOs, Magma Boss, PermaFrost Boss, ?Ice Prisoner?(Removed) , Galorthic)
    3 - Fixed again the floor 1 ladder bugged
    4 - Removed strange black ice object near of floor 3 center
    5 - Fixed Genei Jin with no CD in skill.
    6 - I closed the holes in the ground in the arena of Lucifer's second part.
    7 - Fixed a bug in Gluttony switching the abilities [Q] buff/INT get.
    Text Update/Fix:
    1 - Devil ability Q in T1 will not show "demon" in description, it should show "devil".
    2 - Lily lore will not show about commands is description.
    3 - Sacrifice Class T1,T2,T3,T4 ability Q, E, R description updated.
    4 - TI-X840 name will appear now "TI-X840 (CaOs)" to make everyone know who we are talking about
    5 - Fixed text of Void Hearth not appearing due the amount in text.
    6 - Equipments information text has updated the colors.
    Others
    1 - Reward Update to: Luxoriflam(Add Megumim code to him)
    2 - Event rewards to: FalconBlook(Origami)



    Notes in each number:
    4   = Fixed/added
    4* = Not yet fixed/added
    4? = Not sure if it was implemented
    4x = Will be fixed/added in the next version or beyond
    4! = Need test to confirm
  • The Sacrifice RPG v1.19.27.2c

    Link: MediaFire
    Bugs Fixed:
    1 - Fixed all units respawn, it's not respawning units from red desert and beyond.



    Notes in each number:
    4   = Fixed/added
    4* = Not yet fixed/added
    4? = Not sure if it was implemented
    4x = Will be fixed/added in the next version or beyond
    4! = Need test to confirm
  • The Sacrifice RPG v1.19.27.2b

    Link: MediaFire
    Bugs Fixed:
    1 - Some units in the Magma/Frozen area were not reviving.
    2 - Gigantuar is dropping the wrong item, the same to Super Gigantuar.
    3 - Gigantuar never respawn.
    4 - Fixed Gluttony skill [Q] not healing back the enemy.
    5 - Gluttony T3 ability [R] in LvL 1 is making the hero receive 100x more damage than the normal.
    6 - Fixed Doom damage circles range.
    Others
    1 - Boost reward: 1..(Akame), Robbie(Noctis)
    2 - Fixed reward code to: Hyoriup


    Notes in each number:
    4   = Fixed/added
    4* = Not yet fixed/added
    4? = Not sure if it was implemented
    4x = Will be fixed/added in the next version or beyond
    4! = Need test to confirm
  • The Sacrifice RPG v1.19.27.2a

    Link: MediaFire
    Bugs Fixed:
    1 - Kirby skill [G] will suck enemies now.
    2 - Spirit (Unsealed) can enter in hell now, what is not possible to enter is Wisp (Sealed).
    Others
    1 - Reward fix: LeNameHere(Chaos)
    2x - Boost reward: AeternaNyx(Vergil), 1..(Vergil, Chaos, Zoro, Akame, Tohka, +2 Rewards), Robbie(Zoro, Noctis, Tohka, Kurumi)



    Notes in each number:
    4   = Fixed/added
    4* = Not yet fixed/added
    4? = Not sure if it was implemented
    4x = Will be fixed/added in the next version or beyond
    4! = Need test to confirm
  • The Sacrifice RPG v1.19.27.2

    Link: MediaFire
    News :
    Nothing
    Buffs/Nerfs/Fix : 
    1 - Floor 1 Boss nerf:
    1000000 Damage ignoring armor ---> 
    400000 Damage not ignoring armor
    Lost 1 Mana for attack with 33% chance, in 10 attacks explode all ---> Lost 10% of Boss MP, in 0 MP explode all
    Bugs Fixed:
    1 - Hero summons are not giving XP to the main hero (Excluding the Cleric summons)
    2! - Gluttony will not heal the enemy if not kill it with the [Q] ability
    3 - Killer will not stop for 3~4 seconds after use the skill [Q]
    4 - Devil T3/T4 will not show the wrong skill icon before/after learn it
    5 - Added a revive place in Red Desert.
    6 - Cenarius will stay Invunerable and paused at you open the gate to fight with him.
    Text Update/Fix:
    Nothing
    Others
    1 - Discord Boost Rewards: AeternaNyx(Kirby), Juicy(Zoro + Kirby + Bag NiN + Supreme God Tittle), LeNameHere(Chaos + Lucky Deity)
    2 - Nickname updated: Kaleth ---> Andali(Add Megumim code to him)



    Notes in each number:
    4   = Fixed/added
    4* = Not yet fixed/added
    4? = Not sure if it was implemented
    4x = Will be fixed/added in the next version or beyond
    4! = Need test to confirm
  • The Sacrifice RPG v1.19.27.1

     

    Link: MediaFire
    News :
    Nothing yet
    Buffs/Nerfs/Fix : 

    1 - Minotaur Boss nerfed:
    Damage: 7585 ---> 10283
    80% HP: Increase Attack speed in +75% ---> +50%
    60% HP: Increase Attack speed in +200% ---> +100%
    40% HP: Increase Attack speed in +500% ---> +200%
    20% HP: Restores life to [50%] + raises the boss's LvL to 1500 ---> Restores life to [Current Life + 10%] + Doesn't raise the boss's LvL.

    2 - Soul of Doom Mob nerfed:
    Damage: 228264 ---> 158921

    3 - Soul Collector Mob buffed:
    Damage: 193274 ---> 271323
    Attack Speed: 1.10 ---> 1.0
    Bugs Fixed:
    1 - Gluttony T3 skill [E] will give the correct armor now, this was giving 50 less armor.
    2 - Gluttony T3/T4 will now give vampirism in ability [E], before that it gave absolutely nothing.
    3 - Gluttony tier 3 and above will regain life in the [D] skill now, and also the percentage of recovery was wrong, this was activating if life was less than [25%] and not [20%].
    4 - Gluttony's [E] ability was giving only [5%] HP to the hero, which in fact should be [10%].
    5 - The [Tormented Blood] item was giving positive life regeneration, which should be the other way around, plus it was regenerating +1000 health with its passive which should be half that amount.
    Text Update/Fix:
    1 - Gluttony skill [Q] description fixed, it does not scale with Ability LvL, but with Hero Tier.
    2 - Added a description of the maximum LvL that gluttony's abilities can have in skill [Q]. (Now there will be no more confusion with the maximum LvL I believe)
    3 - The teleport to the LvL 1 area was showing the wrong name. (The Ground ---> The Land)
    4 - Minotaur boss won't show basic Warcraft 3 passives.

    5 - Fixing some grammar errors in the game texts:
    Boss Galemorth:
    -Since 200 years no one has even passed through the gates of hell ... WHO DO YOU THINK YOU ARE THAT YOU WANT TO PASS? ---> Since the last 200 years no one has even passed through the gates of hell... WHO DO YOU THINK YOU ARE THAT YOU WANT TO PASS?
    -Hell is a cruel place ... I WENT THROUGH YEARS OF TRAINING FOR THIS, I WILL NOT SURRENDER... ---> Hell is a cruel place... I WENT THROUGH YEARS OF TRAINING FOR THIS, I WILL NOT SURRENDER...
    -Do not be convinced useless worm ... Your adventure is just beginning ... hell's gate opened to you ... ---> Don't be convinced with just this victory you useless worm! Your pathetic adventure has just begun, the gate of hell will open for you... suffer the terror of this place...
    -I was beaten by someone ... really ... these is someone who can enter, the gate of hell ... ---> This should be impossible... someone who is not an angel to beat me... you will be the first being after the great war that you will be able to enter...

    Boss Golineas (Minotaur):
    All text of this monster ended with a space in !!! and that is not correct grammatically.
    -MY BLOOD IS MADE WITH FIRE, YOU WILL BURN AND I WILL COME MEAT !!! --->
    THE BLOOD OF HELLFIRE RUNS IN MY VEINS, NOTHING WILL STOP ME FROM TURNING YOU INTO A PIECE OF MEAT!!!

    Super Boss Gaia:
    Several of the texts from this boss were wrong in the three dots (...), question mark (?) and in the exclamation mark (!), they were all fixed. Have a total of 52 words with this problem. (Maybe there's even more) 
    -For many years I defend this forest of the most powerful disasters ---> For many years I defended this forest from the most powerful disasters
    -what you did to me is something terrible ---> what you did to me is terrible
    -I can not give up ---> I will not give up
    -as -> As
    -Some of the woods are already cursed or corrupted but i will not let you destroy them anymore ---> Some of the forests are already cursed or corrupted but i will not let you destroy them anymore
    -All my fury is focused on you, damn corrupted ---> All my fury is focused on you, damn corruption
    -I CAN NOT LEAVE YOU LIVE -> I CAN NOT LEAVE YOU ALIVE
    Others
    1 - Donation rewards: Revan(God Bag + Tittle)



    Notes in each number:
    4   = Fixed/added
    4* = Not yet fixed/added
    4? = Not sure if it was implemented
    4x = Will be fixed/added in the next version or beyond
    4! = Need test to confirm
  • The Sacrifice RPG v1.19.27.0b

    Link: MediaFire
    Bugs Fixed :
    1 - Gluttony T2 is not getting LvL in skill after the last bug fix.
    2 - Tohka skills will start to level up in LvL 300 and beyond, and not in LvL 600.
    Text Update/Fix :
    1 - Fixed Gluttony Devour skills description, it don't need kill the enemy, just need use the skill.
    Others:
    Nothing yet



    Notes in each number:
    4   = Fixed/added
    4* = Not yet fixed/added
    4? = Not sure if it was implemented
    4x = Will be fixed/added in the next version or beyond
    4! = Need test to confirm
  • The Sacrifice RPG v1.19.27.0a

    Link: MediaFire
    Bugs Fixed :
    1 - Gluttony Permanent stats bonus of [F] is not showing the SFX.
    2 - Old gluttony tier up place still working, i removed it now (don't do it or you will have problems later)
    3 - Fixed Gluttony T2 and T3 upgrade the skills in a wrong LvL, in T2 you should upgrade your passives starting in LvL 1100 and not in LvL 1200, in T3 you should do it in LvL 2100 and not in 2200.
    4 - Gluttony [Q] and [F] skill will always give a value high or equal [1] but just to the [INT].
    5 - Fixed T1 and T2 gluttony skills LvL up, the T1 and T2 now is integrated and will need [200] LvL difference to the skills LvL up after use, starting from the LvL 0, so it will research the limit int LvL 1800. (LvL 10)
    Text Update/Fix :
    Nothing yet
    Others:
    1 - Edited Genei Jin recipe: The Darkness of The Gods ---> Stats +999999
    2 - Fixed Nevil rewards: Added the missing Custom heros



    Notes in each number:
    4   = Fixed/added
    4* = Not yet fixed/added
    4? = Not sure if it was implemented
    4x = Will be fixed/added in the next version or beyond
    4! = Need test to confirm
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