Saturday, April 11, 2020
1 - Partially added new custom hero on game Kirby (9/11 skill)
2 - Added donation rewards to the players:
"Vince1#11461" ( Azrael + Kurumin + Megumin + Trash Bag + Custom Tittle "Overlord Vince")
"Siehydra" ( Vergil + Akame + Alucard + Trash Bag + Supreme God Tittle )
3 - Visual update in Hell LvL 100 - 300
( Terrain, Obstacles, enemies, boss)
4 - Visual update in Red Desert LvL 60 - 100
(Terrain, Obstacles)
5 - Visual update in Meat Way LvL 750 - 1000
(Terrain, Obstacles)
4 - Visual update in Red Desert LvL 60 - 100
(Terrain, Obstacles)
5 - Visual update in Meat Way LvL 750 - 1000
(Terrain, Obstacles)
6 - Added a Summoning boss in Hell (Summon ---> Have fun searching guys)
7 - Added 2 Rare item, 1 Super Rare Item
8 - A small change on floor 2 before its rework
9 - Everyone getting a new soul will start the game with 10 lumber and just 1 message will appear now :
"A new being appears in this dimension !!! Looking for the reason for your sacrifice ..."
9 - Everyone getting a new soul will start the game with 10 lumber and just 1 message will appear now :
"A new being appears in this dimension !!! Looking for the reason for your sacrifice ..."
10 - Now the Boat LvL 1800 area will appear a message if the boat become possible to enter
11 - New Boatman model
12 - New Solomon model
13 - Added God-King of Knowledge (Mercia) near from the God-King of Chaos
14 - Infernalizator effect now is a dark red effect
15 - New model to T3 Devil ---> Minotaur
16 - Added a new enemy on Red Desert
17 - The Land entrace updated to seems like the new red desert
18 - Added another cursed tree in Cursed Forest
19 - Small visual update on cursed forest
20 - Reduced in 50% the camera Shake before kill Lucifer
14 - Infernalizator effect now is a dark red effect
15 - New model to T3 Devil ---> Minotaur
16 - Added a new enemy on Red Desert
17 - The Land entrace updated to seems like the new red desert
18 - Added another cursed tree in Cursed Forest
19 - Small visual update on cursed forest
20 - Reduced in 50% the camera Shake before kill Lucifer
Buffs/Nerfs/Fix :
1 - Shinigame Class Buffed/Nerfed:
Spell Q Buffed :
T1 - Cause ((25) + (Hero LvL / 10)) x INT + 15 CD ---> Cause ((25) + (Hero LvL / 5)) x INT + 14 CD
T1(Bankai)/T2 - Cause ((75) + (Hero LvL / 10)) x INT + 14 CD ---> Cause ((50) + (Hero LvL / 4)) x INT + 13 CD
T2(Hollow) - Cause ((150) + (Hero LvL / 10)) x INT + 13 CD---> Cause ((100) + (Hero LvL / 3)) x INT + 12 CD
T3 - Cause ((300) + (Hero LvL / 10)) x INT + 12 CD ---> Cause ((250) + (Hero LvL / 2)) x INT + 10 CD
Spell E Nerfed/Buffed :
T1 - Your hero has a 30% chance to attack again, causing [(AGI) x (Hero LvL / 15)] + 40% Critical x10.00 + 60% Evade --->
Your hero has a 50% chance to attack again, causing [(AGI) x (Hero LvL / 40)] + 20% Critical x4.00 + 25% Evade
T1(Bankai)/T2 - Your hero has a 30% chance to attack again, causing [(AGI) x (Hero LvL / 10)] + 40% Critical x10.00 + 60% Evade --->
Your hero has a 45% chance to attack again, causing [(AGI) x (Hero LvL / 30)] + 30% Critical x8.00 + 40% Evade
T2(Hollow) - (New Skill) --->
Your hero has a 45% chance to attack again, causing [(AGI) x (Hero LvL / 20)] + 40% Critical x12.00 + 55% Evade
T3 - Your hero has a 20% chance to attack again, causing [(AGI) x (Hero LvL / 5)] + 50% Critical x15.00 + 70% Evade --->
Your hero has a 40% chance to attack again, causing [(AGI) x (Hero LvL / 10)] + 50% Critical x16.00 + 75% Evade
Spell R Buffed :
T1 - Cause (Hero LvL / 2) x INT ---> Cause ((100) + (Hero LvL / 2)) x INT
T1(Bankai)/T2 - Cause ((150) + (Hero LvL / 2)) x INT ---> Cause ((250) + (Hero LvL / 2)) x INT
T2(Hollow) - Cause ((800) + (Hero LvL / 2)) x INT ---> Cause ((500) + (Hero LvL)) x INT
T3 - Cause ((500) + (Hero LvL / 2)) x INT ---> Cause ((1000) + (Hero LvL / 2)) x INT
T3(Hell) - Cause ((1000 + Hero LvL)) x INT ---> Cause (Hero LvL x 2) x INT
Spells G Buffed/Nerfed :
T3 - Chance to Revive 25% + 300 Armor ---> Chance to Revive 35% + 100 Armor
2 - Devil Class Buffed:
Skill R:
T3 - Armor +2500 (Bugged) + 40 sec Actived + 50 CD --->
Armor +4000 + 30 sec Actived + 40 CD
Skill F:
T2/T3 - Increase armor in 750 + 20% Damage Reduction --->
Increase armor in +1000 + 25% Damage Reduction
3 - Kurumi Class Buffed:
Spell E Buffed :
T1 - Hero LvL x AGI / 2 ---> Hero LvL x AGI
Spell R Buffed :
T1 - Hero LvL x AGI ---> Hero LvL x AGI x 2
4 - Azrael Class Buffed:
Spell Q Buffed :
T1 - Hero LvL x AGI / 3 ---> Hero LvL x AGI / 2
Spell W Buffed :
T1 - Hero LvL x AGI / 2 + 10 CD---> Hero LvL x AGI + 15 CD
5 - ???
6 - Sapphire Pendant ( LvL 850 Extra Shield ) Nerfed:
750 Armor ---> 500 Armor
7 - Black Iron Drop rate increased:
Chance 11% ---> Chance 14%
8 - Black Obisidian Drop rate increase:
Obisidian Lord : 11% ---> 13%
Ravenous Obisidian Lord: 17% ---> 18%
9 - Genei Jin Buffed:
+5 All Stats + 500 STR/INT + 750 AGI + Cause [All Stats x 5] Damage (Bugged) --->
+10 All Stats + 600 STR/INT + 800 AGI + Cause [All Stats x 10] Damage
10 - Black Sun Buffed:
2000 Armor ---> 2500 Armor
11 - Reincarnation of Infinite Buffed:
2500 Armor ---> 3000 Armor
12 - Stats Drop rate on floor 1 Buffed:
16% to +100 stats ---> 21% to +100 stats
13 - Frostmourne Nerfed:
??? Damage --->
8% to 25 x All Stats + 400000 Damage + 15% to cause 25.00x
14 - 3-head hell boss Buffed:
50.000 HP + 106720 DAMAGE + 0 Armor ---> 76.500 HP + 129300 DAMAGE + 10 Armor
15 - Lucifer Chance to Summon Blessing of Infinity on IMP:
Chance 8% ---> 6%
16 - Lucifer Nerf/Buff:
Armor 2000 + 2,4M HP---> 1800 + 2,5M HP
Spell Q Buffed :
T1 - Cause ((25) + (Hero LvL / 10)) x INT + 15 CD ---> Cause ((25) + (Hero LvL / 5)) x INT + 14 CD
T1(Bankai)/T2 - Cause ((75) + (Hero LvL / 10)) x INT + 14 CD ---> Cause ((50) + (Hero LvL / 4)) x INT + 13 CD
T2(Hollow) - Cause ((150) + (Hero LvL / 10)) x INT + 13 CD---> Cause ((100) + (Hero LvL / 3)) x INT + 12 CD
T3 - Cause ((300) + (Hero LvL / 10)) x INT + 12 CD ---> Cause ((250) + (Hero LvL / 2)) x INT + 10 CD
Spell E Nerfed/Buffed :
T1 - Your hero has a 30% chance to attack again, causing [(AGI) x (Hero LvL / 15)] + 40% Critical x10.00 + 60% Evade --->
Your hero has a 50% chance to attack again, causing [(AGI) x (Hero LvL / 40)] + 20% Critical x4.00 + 25% Evade
T1(Bankai)/T2 - Your hero has a 30% chance to attack again, causing [(AGI) x (Hero LvL / 10)] + 40% Critical x10.00 + 60% Evade --->
Your hero has a 45% chance to attack again, causing [(AGI) x (Hero LvL / 30)] + 30% Critical x8.00 + 40% Evade
T2(Hollow) - (New Skill) --->
Your hero has a 45% chance to attack again, causing [(AGI) x (Hero LvL / 20)] + 40% Critical x12.00 + 55% Evade
T3 - Your hero has a 20% chance to attack again, causing [(AGI) x (Hero LvL / 5)] + 50% Critical x15.00 + 70% Evade --->
Your hero has a 40% chance to attack again, causing [(AGI) x (Hero LvL / 10)] + 50% Critical x16.00 + 75% Evade
Spell R Buffed :
T1 - Cause (Hero LvL / 2) x INT ---> Cause ((100) + (Hero LvL / 2)) x INT
T1(Bankai)/T2 - Cause ((150) + (Hero LvL / 2)) x INT ---> Cause ((250) + (Hero LvL / 2)) x INT
T2(Hollow) - Cause ((800) + (Hero LvL / 2)) x INT ---> Cause ((500) + (Hero LvL)) x INT
T3 - Cause ((500) + (Hero LvL / 2)) x INT ---> Cause ((1000) + (Hero LvL / 2)) x INT
T3(Hell) - Cause ((1000 + Hero LvL)) x INT ---> Cause (Hero LvL x 2) x INT
Spells G Buffed/Nerfed :
T3 - Chance to Revive 25% + 300 Armor ---> Chance to Revive 35% + 100 Armor
2 - Devil Class Buffed:
Skill R:
T3 - Armor +2500 (Bugged) + 40 sec Actived + 50 CD --->
Armor +4000 + 30 sec Actived + 40 CD
Skill F:
T2/T3 - Increase armor in 750 + 20% Damage Reduction --->
Increase armor in +1000 + 25% Damage Reduction
3 - Kurumi Class Buffed:
Spell E Buffed :
T1 - Hero LvL x AGI / 2 ---> Hero LvL x AGI
Spell R Buffed :
T1 - Hero LvL x AGI ---> Hero LvL x AGI x 2
4 - Azrael Class Buffed:
Spell Q Buffed :
T1 - Hero LvL x AGI / 3 ---> Hero LvL x AGI / 2
Spell W Buffed :
T1 - Hero LvL x AGI / 2 + 10 CD---> Hero LvL x AGI + 15 CD
5 - ???
6 - Sapphire Pendant ( LvL 850 Extra Shield ) Nerfed:
750 Armor ---> 500 Armor
7 - Black Iron Drop rate increased:
Chance 11% ---> Chance 14%
8 - Black Obisidian Drop rate increase:
Obisidian Lord : 11% ---> 13%
Ravenous Obisidian Lord: 17% ---> 18%
9 - Genei Jin Buffed:
+5 All Stats + 500 STR/INT + 750 AGI + Cause [All Stats x 5] Damage (Bugged) --->
+10 All Stats + 600 STR/INT + 800 AGI + Cause [All Stats x 10] Damage
10 - Black Sun Buffed:
2000 Armor ---> 2500 Armor
11 - Reincarnation of Infinite Buffed:
2500 Armor ---> 3000 Armor
12 - Stats Drop rate on floor 1 Buffed:
16% to +100 stats ---> 21% to +100 stats
13 - Frostmourne Nerfed:
??? Damage --->
8% to 25 x All Stats + 400000 Damage + 15% to cause 25.00x
14 - 3-head hell boss Buffed:
50.000 HP + 106720 DAMAGE + 0 Armor ---> 76.500 HP + 129300 DAMAGE + 10 Armor
15 - Lucifer Chance to Summon Blessing of Infinity on IMP:
Chance 8% ---> 6%
16 - Lucifer Nerf/Buff:
Armor 2000 + 2,4M HP---> 1800 + 2,5M HP
Bugs Fixed :
1 - Missed to add armor in "Solar Mode" of devil
2 - Fixed the not working doors of Floor 1
3 - Less desync/fps drop with ichigo Q and R
4 - <Removed>
5 - Wolfs in Prison of giants respawn without red color
6 - Fixed Floor 3 Invisible mobs on REFORGED
7 - Fixed Floor 1 Invisible ladder
8 - Fixed a bug in boatman making impossible to teleport if you don't go down from floor 3 to 2
9 - Fixed all Flying monsters on game
10 - Blue Effect appearing in all monsters of floor 3 (lucifer battle too)
11 - Fixed Kurumin R skill damage not working
12 - Fixed Floor 1 places bugged
13 - Fixed Genei Jin Damage on passive
14 - Fixed Frostmourne damage (Absurd Damage)
15 - Fixed Ice of Infinity damage (Random Damage)
16 - Supreme Trash tier up fix
17 - Fixed Prisioner of Supreme Ice drop in correct room
18 - Fixed Solomon with wrong teleport place
2 - Fixed the not working doors of Floor 1
3 - Less desync/fps drop with ichigo Q and R
4 - <Removed>
5 - Wolfs in Prison of giants respawn without red color
6 - Fixed Floor 3 Invisible mobs on REFORGED
7 - Fixed Floor 1 Invisible ladder
8 - Fixed a bug in boatman making impossible to teleport if you don't go down from floor 3 to 2
9 - Fixed all Flying monsters on game
10 - Blue Effect appearing in all monsters of floor 3 (lucifer battle too)
11 - Fixed Kurumin R skill damage not working
12 - Fixed Floor 1 places bugged
13 - Fixed Genei Jin Damage on passive
14 - Fixed Frostmourne damage (Absurd Damage)
15 - Fixed Ice of Infinity damage (Random Damage)
16 - Supreme Trash tier up fix
17 - Fixed Prisioner of Supreme Ice drop in correct room
18 - Fixed Solomon with wrong teleport place
Text Update/Fix :
1 - Recipe of cry of gods with name "froUstmourne"
2 - Cleric Rune power "Power of Blessing"
3 - Pumpking ---> Doom
4 - "The Presence of Infinity" description updated
2 - Cleric Rune power "Power of Blessing"
3 - Pumpking ---> Doom
4 - "The Presence of Infinity" description updated
Need to Test:
2! - Reason to Hell Warrior and "Murlocs" does not spawn after kill in certains times
3! - Now with the fixed music by region of warcraft 3 reforged, i can remove the duplicate music of game
4x - Arena Giving LvL for kill players
3! - Now with the fixed music by region of warcraft 3 reforged, i can remove the duplicate music of game
4x - Arena Giving LvL for kill players
Important notes :
* = Not Yet Fixed or Added
? = Not sure if it was implemented
x = Will be added in the next version
! = Need Test to confirm
! = Need Test to confirm
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