Thursday, June 24, 2021
Link: MediaFire
News :
1 - A new NPC named Halia has been added in Heaven, she will show you information about the game:
- This NPC will also have a Lore
- Some of Lily's information will be moved to this new NPC
- A floating text will appear stating that this NPC gives game information
- The game difficulty information has been moved to this unit.
- Preview of a future new systems that will be added.
2 - Tier Up Sacrifice Class from T3 to T4 will be in a different place.
3 - Trash class T1 has a new icon (T2 still the same), and the ability [W] will give a buff corresponding with this icon, even in T2.
4 - Added a missing bone wall in Soul Path (Below from the floor)
5 - Bosses that launched a projectile, will no longer launch, in addition their attack will be almost immediate.
6 - Bags will not have a different attack SFX.
7 - Hero time to deal damage with attack basic will be set to a fixed value to all heroes non-ranged.
8 - Gluttony T4, Mage T4, and Cleric (All Tiers) will have a different attack basic SFX.
Buffs/Nerfs/Fix :
1 - Game difficulty increased:
Easy: +25% XP, +10% Drop Rate
--->
+30% XP, +15% Drop Rate
Normal: +60% Enemy speed, +50% Enemy armor, +150%(It show 100% but is bugged) Enemy damage
--->
+50% Enemy speed, +55% Enemy armor, +165% Enemy damage
Sacrifice: 0.4% Boss HP Regen, -25% Ally speed, -50% XP, -30% Drop rate, +120% Enemy speed, +100% Enemy armor, +500% Enemy damage
--->
0.42% Boss HP Regen, -40% Ally Speed, -55% XP, -40% Drop rate, +125% Enemy speed, +105% Enemy armor, +470% Enemy Damage, -15% Attack basic damage.
2 - Lifra Buffed:
Ability Q:
T1: Provides health regeneration in % at a value between 1.50 to 4.00 ---> 1.00 to 5.00
T2: Provides health regeneration in % at a value between 2.00 to 4.50 ---> 2.00 to 6.00
T3: Provides health regeneration in % at a value between 2.50 to 5.00 ---> 3.00 to 7.00
T4: Provides health regeneration in % at a value between 5.00 to 7.50 ---> 5.00 to 10.00
3 - Gluttony Buffed:
Ability Q:
All Tiers: Armor bonus (500 x Hero Tier) ---> (1000 x Hero Tier)
4 - Devil Buffed:
Ability Q: Taunt range 500 ---> 700
T1: Cause (100 + Hero LvL / 4) x ((STR x 0.5) + INT)
---> Cause (100 + Hero LvL / 3) x ((STR x 0.5) + INT)
T2: Cause (50 + Hero LvL / 3) x ((STR x 0.5) + INT) with 15 sec CD
---> Cause (200 + Hero LvL / 2) x ((STR x 0.5) + INT) with 10 sec CD
T3: Cause ((200 + Hero LvL / 4) x INT) + ((100 + Hero LvL / 8) x STR) [It's a wrong damage if compared with the actual description]
---> Cause (300 + Hero LvL) x ((STR x 0.5) + INT)
T4: Cause ((400 + Hero LvL / 3) x INT) + ((200 + Hero LvL / 6) x STR) with 8 sec CD --->
---> Cause (500 + Hero LvL x 1.5) x ((STR x 0.5) + INT) with 10 sec CD
Ability E:
All Tiers: Life Steal 0.12, Cause (Hero LvL x STR / 50) for attack received --->
Life Steal 0.13, Cause (Hero LvL x STR / 40) for attack received
5 - Cleric Buffed:
Ability R: Cause Hero LvL x AGI / 120 in attack basic --->
Cause Hero LvL x AGI / 70 in attack basic
Ability G: Cause Hero LvL x AGI / 80 in attack basic --->
Cause Hero LvL x AGI / 40 in attack basic
6 - Sacrifice Buffed:
Attack basic range: 200 (T3) ---> 150(T3)
Attack basic range: 250 (T4) ---> 150(T4)
Ability Q:
T1: Cause ((Hero LvL / 6 x INT) + (Hero LvL / 12 x STR) + (Hero LvL / 12 x AGI)), HP/MP +15%
---> Cause ((Hero LvL / 5 x INT) + (Hero LvL / 10 x STR) + (Hero LvL / 10 x AGI)), HP/MP +10%
T2: Cause ((Hero LvL / 5 x INT) + (Hero LvL / 10 x STR) + (Hero LvL / 10 x AGI)), HP/MP +20%
---> Cause ((Hero LvL / 4 x INT) + (Hero LvL / 8 x STR) + (Hero LvL / 8 x AGI)), HP/MP +15%
T3: Cause ((Hero LvL / 4 x INT) + (Hero LvL / 8 x STR) + (Hero LvL / 8 x AGI)), HP/MP +25%
---> Cause ((Hero LvL / 3 x INT) + (Hero LvL / 6 x STR) + (Hero LvL / 6 x AGI)), HP/MP +20%
Ability E:
T2: Cause (Hero LvL x STR / 200) ---> (Hero LvL x STR / 150)
T3: Cause (Hero LvL x STR / 150) ---> (Hero LvL x STR / 120)
T4: Cause (Hero LvL x STR / 100) ---> (Hero LvL x STR / 80)
Ability R:
T2: Cause ((Hero LvL / 3 x INT) + (Hero LvL / 6 x STR) + (Hero LvL / 6 x AGI))
---> Cause ((Hero LvL / 2 x INT) + (Hero LvL / 6 x STR) + (Hero LvL / 6 x AGI)), HP/MP +15%
T3: Cause ((Hero LvL / 2 x INT) + (Hero LvL / 4 x STR) + (Hero LvL / 4 x AGI))
---> Cause ((Hero LvL x 1 x INT) + (Hero LvL / 4 x STR) + (Hero LvL / 4 x AGI)), HP/MP +25%
T4: Cause ((Hero LvL x 1 x INT) + (Hero LvL / 2 x STR) + (Hero LvL / 2 x AGI))
---> Cause ((Hero LvL x 2 x INT) + (Hero LvL / 2 x STR) + (Hero LvL / 2 x AGI)), HP/MP +35%
Ability F: Give +200 armor, 30% Damage Reduction (Bugged) ---> +500 armor, 40% Damage Reduction
7 - Trash "Buffed":
Attack basic range: 200 (T2) ---> 150(T2)
Ability W: -60% Attack Speed, -40% Movement Speed
---> -65% Attack Speed, -55% Movement Speed
8 - Mage Class Buffed:
Attack basic range: 200 (T3) ---> 150(T3)
Ability R: Range Increased 1000 ---> 1400
9 - King of Gold buffed:
Attack basic damage: 240456 ---> 386456
Attack speed: 0.50 ---> 0.65
10 - <Ignored>
11 - Minotaur Boss Buffed:
Attack basic range: 600 ---> 400
Attack speed: 0.80 ---> 0.55
AGI: 10283 ---> 9215
12 - Yeti Boss Nerfed:
Attack basic range: 600 ---> 400
Attack speed: 2.00 + 300% ---> 0.80
AGI: 15863 ---> 14381
13 - Diamond Necklace nerfed:
+2500 All Stats + 100% Attack Speed ---> +2000 All Stats + 80% Attack Speed
14 - Shield of Darkness balanced:
850 Armor + 5000 Damage negated --->
800 Armor + 40000 Damage negated
15 - Void Heart buffed:
40%(Bugged) Evasion + 25% Revive + Ability armor bonus +10000 Armor + Regenerate 5%(Bugged) of HP every second --->
70% Evasion + 25% Revive + Ability armor bonus +4000 Armor + Regenerate 10% of HP every second
16 - Azrael nerfed:
Attack basic range: 400 ---> 200
Attack basic range: 400 ---> 200
17 - Chaos nerfed:
Attack basic range: 400 ---> 250
Attack basic range: 400 ---> 250
18 - Kirby nerfed:
Attack basic range: 250 ---> 200
Attack basic range: 250 ---> 200
19 - Mathael nerfed:
Attack basic range: 400 ---> 200
Attack basic range: 400 ---> 200
20 - Noctis nerfed:
Attack basic range: 250 ---> 200
21 - Origami buffed:
Attack basic range(Light): 500 ---> 600
22 - Tohka nerfed:
Attack basic range: 250 ---> 200
23 - Cataclysm Boss nerfed:
Attack basic range: 800 ---> 400
24 - Bahamut Boss nerfed:
Attack basic range: 600 ---> 400
25 - CaOs Boss nerfed:
Attack basic range: 600 ---> 400
26 - Magma Boss buffed:
Attack basic range: 250 ---> 300
27 - PermaFrost Boss buffed:
Attack basic range: 250 ---> 300
28 - The King of Monsters Boss nerfed:
Attack basic range: 600 ---> 250
29 - The King of War Boss nerfed:
Attack basic range: 600 ---> 300
30 - Galorthic Boss nerfed:
Attack basic range: 600 ---> 250
31 - Lucifer Part 1 nerfed:
Summons attack basic range: 800/200 ---> 250
32 - Xarius nerfed:
Attack basic range: 540 ---> 300
33 - Soul collector nerfed:
Attack basic damage: 271323 ---> 211323
Attack speed: 1.00 ---> 0.75
34 - Soul of doom nerfed:
Attack basic damage: 158921 ---> 140921
Attack speed: 0.60 + 200% ---> 0.45
35 - Destroyer of skulls nerfed:
Attack basic damage: 178913---> 198913
Attack speed: 0.75 ---> 0.80
36 - Meat eater nerfed:
Attack basic damage: 232913 ---> 152504
Attack speed: 0.75 ---> 0.60
37 - Ywinv buffed:
AGI: 10000 ---> 20000
Attack speed: 1.00 + 40% ---> 0.60
Bugs Fixed:
1 - Devil ability Q will not heal the enemy if the damage is so high.
2 - Bosses not activating the abilities trigger will now be active after attack someone. (Guardian of Hell, Yeti, Minotaur, Ywinv, Berethus, Xiras, CaOs, Magma Boss, PermaFrost Boss, ?Ice Prisoner?(Removed) , Galorthic)
3 - Fixed again the floor 1 ladder bugged
4 - Removed strange black ice object near of floor 3 center
5 - Fixed Genei Jin with no CD in skill.
6 - I closed the holes in the ground in the arena of Lucifer's second part.
7 - Fixed a bug in Gluttony switching the abilities [Q] buff/INT get.
Text Update/Fix:
2 - Lily lore will not show about commands is description.
3 - Sacrifice Class T1,T2,T3,T4 ability Q, E, R description updated.
4 - TI-X840 name will appear now "TI-X840 (CaOs)" to make everyone know who we are talking about
5 - Fixed text of Void Hearth not appearing due the amount in text.
6 - Equipments information text has updated the colors.
Others
1 - Reward Update to: Luxoriflam(Add Megumim code to him)
2 - Event rewards to: FalconBlook(Origami)
Notes in each number:
4 = Fixed/added
4* = Not yet fixed/added
4? = Not sure if it was implemented
4x = Will be fixed/added in the next version or beyond4! = Need test to confirm
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