• Thursday, June 24, 2021

    Link: MediaFire
    News :
    1 - A new NPC named Halia has been added in Heaven, she will show you information about the game: 
    - This NPC will also have a Lore
    - Some of Lily's information will be moved to this new NPC
    - A floating text will appear stating that this NPC gives game information
    - The game difficulty information has been moved to this unit.
    - Preview of a future new systems that will be added.

    2 - Tier Up Sacrifice Class from T3 to T4 will be in a different place.
    3 - Trash class T1 has a new icon (T2 still the same), and the ability [W] will give a buff corresponding with this icon, even in T2.
    4 - Added a missing bone wall in Soul Path (Below from the floor)
    5 - Bosses that launched a projectile, will no longer launch, in addition their attack will be almost immediate.
    6 - Bags will not have a different attack SFX.
    7 - Hero time to deal damage with attack basic will be set to a fixed value to all heroes non-ranged.
    8 - Gluttony T4, Mage T4, and Cleric (All Tiers) will have a different attack basic SFX.
     
    Buffs/Nerfs/Fix : 
    1 - Game difficulty increased:
    Easy: +25% XP, +10% Drop Rate
    --->
    +30% XP, +15% Drop Rate

    Normal: +60% Enemy speed, +50% Enemy armor, +150%(It show 100% but is bugged) Enemy damage
    --->
    +50% Enemy speed, +55% Enemy armor, +165% Enemy damage

    Sacrifice: 0.4% Boss HP Regen, -25% Ally speed, -50% XP, -30% Drop rate, +120% Enemy speed, +100% Enemy armor, +500% Enemy damage
    --->
    0.42% Boss HP Regen, -40% Ally Speed, -55% XP, -40% Drop rate, +125% Enemy speed, +105% Enemy armor, +470% Enemy Damage, -15% Attack basic damage.

    2 - Lifra Buffed:
    Ability Q:
    T1: Provides health regeneration in % at a value between 1.50 to 4.00 ---> 1.00 to 5.00
    T2: Provides health regeneration in % at a value between 2.00 to 4.50 ---> 2.00 to 6.00
    T3: Provides health regeneration in % at a value between 2.50 to 5.00 ---> 3.00 to 7.00
    T4: Provides health regeneration in % at a value between 5.00 to 7.50 ---> 5.00 to 10.00

    3 - Gluttony Buffed:
    Ability Q:
    All Tiers: Armor bonus (500 x Hero Tier) ---> (1000 x Hero Tier)


    4 - Devil Buffed:
    Ability Q: Taunt range 500 ---> 700
    T1: Cause (100 + Hero LvL / 4) x ((STR x 0.5) + INT)
    ---> Cause (100 + Hero LvL / 3) x ((STR x 0.5) + INT)
    T2: Cause (50 + Hero LvL / 3) x ((STR x 0.5) + INT) with 15 sec CD
    ---> Cause (200 + Hero LvL / 2) x ((STR x 0.5) + INT) with 10 sec CD
    T3: Cause ((200 + Hero LvL / 4) x INT) + ((100 + Hero LvL / 8) x STR) [It's a wrong damage if compared with the actual description]
    ---> Cause (300 + Hero LvL) x ((STR x 0.5) + INT)
    T4: Cause ((400 + Hero LvL / 3) x INT) + ((200 + Hero LvL / 6) x STR) with 8 sec CD --->
    ---> Cause (500 + Hero LvL x 1.5) x ((STR x 0.5) + INT) with 10 sec CD

    Ability E:
    All Tiers: Life Steal 0.12, Cause (Hero LvL x STR / 50) for attack received --->
    Life Steal 0.13, Cause (Hero LvL x STR / 40) for attack received


    5 - Cleric Buffed:
    Ability R: Cause Hero LvL x AGI / 120 in attack basic --->
    Cause Hero LvL x AGI / 70 in attack basic
    Ability G: Cause Hero LvL x AGI / 80 in attack basic --->
    Cause Hero LvL x AGI / 40 in attack basic

    6 - Sacrifice Buffed:
    Attack basic range: 200 (T3) ---> 150(T3)
    Attack basic range: 250 (T4) ---> 150(T4)

    Ability Q: 
    T1: Cause ((Hero LvL / 6 x INT) + (Hero LvL / 12 x STR) + (Hero LvL / 12 x AGI)), HP/MP +15%
    ---> Cause ((Hero LvL / 5 x INT) + (Hero LvL / 10 x STR) + (Hero LvL / 10 x AGI)), HP/MP +10%
    T2: Cause ((Hero LvL / 5 x INT) + (Hero LvL / 10 x STR) + (Hero LvL / 10 x AGI)), HP/MP +20%
    ---> Cause ((Hero LvL / 4 x INT) + (Hero LvL / 8 x STR) + (Hero LvL / 8 x AGI)), HP/MP +15%
    T3: Cause ((Hero LvL / 4 x INT) + (Hero LvL / 8 x STR) + (Hero LvL / 8 x AGI)), HP/MP +25%
    ---> Cause ((Hero LvL / 3 x INT) + (Hero LvL / 6 x STR) + (Hero LvL / 6 x AGI)), HP/MP +20%

    Ability E:
    T2: Cause (Hero LvL x STR / 200) ---> (Hero LvL x STR / 150)
    T3: Cause (Hero LvL x STR / 150) ---> (Hero LvL x STR / 120)
    T4: Cause (Hero LvL x STR / 100) ---> (Hero LvL x STR / 80)

    Ability R:
    T2: Cause ((Hero LvL / 3 x INT) + (Hero LvL / 6 x STR) + (Hero LvL / 6 x AGI))
    ---> Cause ((Hero LvL / 2 x INT) + (Hero LvL / 6 x STR) + (Hero LvL / 6 x AGI)), HP/MP +15%
    T3: Cause ((Hero LvL / 2 x INT) + (Hero LvL / 4 x STR) + (Hero LvL / 4 x AGI))
    ---> Cause ((Hero LvL x 1 x INT) + (Hero LvL / 4 x STR) + (Hero LvL / 4 x AGI)), HP/MP +25%
    T4: Cause ((Hero LvL x 1 x INT) + (Hero LvL / 2 x STR) + (Hero LvL / 2 x AGI))
    ---> Cause ((Hero LvL x 2 x INT) + (Hero LvL / 2 x STR) + (Hero LvL / 2 x AGI)), HP/MP +35%

    Ability F: Give +200 armor, 30% Damage Reduction (Bugged) ---> +500 armor, 40% Damage Reduction

    7 - Trash "Buffed":
    Attack basic range: 200 (T2) ---> 150(T2)
    Ability W: -60% Attack Speed, -40% Movement Speed
    ---> -65% Attack Speed, -55% Movement Speed

    8 - Mage Class Buffed:
    Attack basic range: 200 (T3) ---> 150(T3)
    Ability R: Range Increased 1000 ---> 1400

    9 - King of Gold buffed:
    Attack basic damage: 240456 ---> 386456
    Attack speed: 0.50 ---> 0.65

    10 - <Ignored>

    11 - Minotaur Boss Buffed:
    Attack basic range: 600 ---> 400
    Attack speed: 0.80 ---> 0.55
    AGI: 10283 ---> 9215

    12 - Yeti Boss Nerfed:
    Attack basic range: 600 ---> 400
    Attack speed: 2.00 + 300% ---> 0.80
    AGI: 15863 ---> 14381

    13 - Diamond Necklace nerfed:
    +2500 All Stats + 100% Attack Speed ---> +2000 All Stats + 80% Attack Speed

    14 - Shield of Darkness balanced:
    850 Armor + 5000 Damage negated --->
    800 Armor + 40000 Damage negated 

    15 - Void Heart buffed:
    40%(Bugged) Evasion + 25% Revive + Ability armor bonus +10000 Armor + Regenerate 5%(Bugged) of HP every second --->
    70% Evasion + 25% Revive + Ability armor bonus +4000 Armor + Regenerate 10% of HP every second

    16 - Azrael nerfed:
    Attack basic range:
    400 ---> 200

    17 - Chaos nerfed:
    Attack basic range:
    400 ---> 250

    18 - Kirby nerfed:
    Attack basic range:
    250 ---> 200

    19 - Mathael nerfed:
    Attack basic range:
    400 ---> 200

    20 - Noctis nerfed:
    Attack basic range: 250 ---> 200

    21 - Origami buffed:
    Attack basic range(Light): 500 ---> 600

    22 - Tohka nerfed:
    Attack basic range: 250 ---> 200

    23 - Cataclysm Boss nerfed:
    Attack basic range: 800 ---> 400

    24 - Bahamut Boss nerfed:
    Attack basic range: 600 ---> 400

    25 - CaOs Boss nerfed:
    Attack basic range: 600 ---> 400

    26 - Magma Boss buffed:
    Attack basic range: 250 ---> 300

    27 - PermaFrost Boss buffed:
    Attack basic range: 250 ---> 300

    28 - The King of Monsters Boss nerfed:
    Attack basic range: 600 ---> 250

    29 - The King of War Boss nerfed:
    Attack basic range: 600 ---> 300

    30 - Galorthic Boss nerfed:
    Attack basic range: 600 ---> 250

    31 - Lucifer Part 1 nerfed:
    Summons attack basic range: 800/200 ---> 250

    32 - Xarius nerfed:
    Attack basic range: 540 ---> 300

    33 - Soul collector nerfed:
    Attack basic damage: 271323 ---> 211323
    Attack speed: 1.00 ---> 0.75

    34 - Soul of doom nerfed:
    Attack basic damage: 158921 ---> 140921
    Attack speed: 0.60 + 200% ---> 0.45

    35 - Destroyer of skulls nerfed:
    Attack basic damage: 178913---> 198913
    Attack speed: 0.75 ---> 0.80

    36 - Meat eater nerfed:
    Attack basic damage: 232913 ---> 152504
    Attack speed: 0.75 ---> 0.60

    37 - Ywinv buffed:
    AGI: 10000 ---> 20000
    Attack speed: 1.00 + 40% ---> 0.60


    Bugs Fixed:
    1 - Devil ability Q will not heal the enemy if the damage is so high.
    2 - Bosses not activating the abilities trigger will now be active after attack someone. (Guardian of Hell, Yeti, Minotaur, Ywinv, Berethus, Xiras, CaOs, Magma Boss, PermaFrost Boss, ?Ice Prisoner?(Removed) , Galorthic)
    3 - Fixed again the floor 1 ladder bugged
    4 - Removed strange black ice object near of floor 3 center
    5 - Fixed Genei Jin with no CD in skill.
    6 - I closed the holes in the ground in the arena of Lucifer's second part.
    7 - Fixed a bug in Gluttony switching the abilities [Q] buff/INT get.
    Text Update/Fix:
    1 - Devil ability Q in T1 will not show "demon" in description, it should show "devil".
    2 - Lily lore will not show about commands is description.
    3 - Sacrifice Class T1,T2,T3,T4 ability Q, E, R description updated.
    4 - TI-X840 name will appear now "TI-X840 (CaOs)" to make everyone know who we are talking about
    5 - Fixed text of Void Hearth not appearing due the amount in text.
    6 - Equipments information text has updated the colors.
    Others
    1 - Reward Update to: Luxoriflam(Add Megumim code to him)
    2 - Event rewards to: FalconBlook(Origami)



    Notes in each number:
    4   = Fixed/added
    4* = Not yet fixed/added
    4? = Not sure if it was implemented
    4x = Will be fixed/added in the next version or beyond
    4! = Need test to confirm

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