Cleric Class
Tier 1 - Cleric
Shock of Life [Q]
Heals target unit. If target is hero - 10-30% of hp. If target is unit - [5 x Str]
Level Requirement: ???
Cooldown: ???
Divine Shield [W]
Adds 9999 armor to target for 10 seconds.
Level Requirement: 160
Cooldown: 20 seconds
Healer Armor [E]
Adds 200 armor and reduces non-magic damage to hero by 40%.
Level Requirement: 200
Cooldown: Passive Spell
Summon Angel of Salvation [R]
Summons angel that lasts 30 seconds and has [20 x Str] hp, 500 armor, 400% Attack speed and deal [Agi x LvL / 120] damage. Also angel has 6 spells.
Level Requirement: 300
Cooldown: 30 seconds
The Cleric [D]
Heals one target. If target is hero - 50%. If target is unit - [15 x Str]
Level Requirement: ???
Cooldown: ???
Tier 2 - Angel
Shock of Life [Q]
Heals target unit. If target is hero - 10-30% of hp. If target is unit - [5 x Str]
Level Requirement: ???
Cooldown: ???
Divine Shield [W]
Adds 9999 armor to target for 10 seconds.
Level Requirement: 160
Cooldown: 20 seconds
Adds 9999 armor to target for 10 seconds.
Level Requirement: 160
Cooldown: 20 seconds
Healer Armor [E]
Adds 200 armor and reduces non-magic damage to hero by 40%.
Adds 200 armor and reduces non-magic damage to hero by 40%.
Level Requirement: 200
Cooldown: Passive Spell
Cooldown: Passive Spell
Summon Angel of Salvation [R]
Summons angel that lasts 30 seconds and has [20 x Str] hp, 500 armor, 400% Attack speed and deal [Agi x LvL / 120] damage. Also angel has 6 spells.
Level Requirement: 300
Cooldown: 30 seconds
Summons angel that lasts 30 seconds and has [20 x Str] hp, 500 armor, 400% Attack speed and deal [Agi x LvL / 120] damage. Also angel has 6 spells.
Level Requirement: 300
Cooldown: 30 seconds
The Cleric [D]
Heals one target. If target is hero - 50%. If target is unit - [15 x Str]
Heals one target. If target is hero - 50%. If target is unit - [15 x Str]
Level Requirement: ???
Cooldown: ???
Cooldown: ???
Power of Immortality [F]
Makes all units around you invulnerable for 2 seconds.
Level Requirement: ???
Cooldown: ???
Tier 3 - Semi God
Wave of Life [Q]
Heals all units in 1000 range. Heroes get 10-30% hp and units get [6 x Str]
Level Requirement: ???
Cooldown: ???
Adds 9999 armor to target for 10 seconds.
Level Requirement: 160
Cooldown: 20 seconds
Healer Armor [E]
Adds 200 armor and reduces non-magic damage to hero by 40%.
Level Requirement: 200
Cooldown: Passive Spell
Summons angel that lasts 30 seconds and has [20 x Str] hp, 500 armor, 400% Attack speed and deal [Agi x LvL / 120] damage. Also angel has 6 spells.
Level Requirement: 300
Cooldown: 30 seconds
The Cleric [D]
Heals one target. If target is hero - 100%. If target is unit - [30 x Str]
Level Requirement: ???
Cooldown: ???
Power of Immortality [F]
Level Requirement: ???
Cooldown: ???
Summon Angel of Destruction [G]
Summons angel that lasts 30 seconds and has [25 x Str] hp, 1000 armor, 600% Attack speed and deal [Agi x LvL / 80] damage. Also angel has 6 spells.
Level Requirement: ???
Cooldown: 30 secondsTier 4 - God
Heals all units in 1000 range. Heroes get 10-30% hp and units get [6 x Str]
Level Requirement: ???
Cooldown: ???
Divine Shield [W]
Adds 9999 armor to target for 10 seconds.
Level Requirement: 160
Cooldown: 20 seconds
God Armor [E]
Adds 500 armor and reduces non-magic damage to hero by 50%.
Level Requirement: ???
Cooldown: Passive Spell
Sanctified [R]
Reduces your damage by 100% but your attacks will heal yourself by 1%. Also you have 50% to revive after death.
Level Requirement: ???
Cooldown: Passive Spell
Heals one target. If target is hero - 100%. If target is unit - [30 x Str]
Level Requirement: ???
Cooldown: ???
The Call of the Heavens [F]
Makes all units in 1000 AoE invulnerable.
Summons rune with 5 abilities for 25 seconds and 3 angels for 30 seconds. Angels has [Str] HP, 1000 armor and they deal [LvL x Agi / 120] damage per hit. Angels have 6 powers.
Level Requirement: ???
Cooldown: 30 seconds
Purify [G]
Deals [LvL / 2 * Int * (Number of Angels of The Shrine under your control)] damage in AoE.
Level Requirement: ???
Cooldown: ???
ANGELS
Guardian Angel
Divine Reflections [W]
Has 5% chance when being attacked to deal [LvL / Int] damage to attacker.
Cooldown: Passive Spell
Divine Restoration [E]
Has 5% chance when attacking to heal heroes by 25% in 1000 AoE.
Cooldown: Passive Spell
Divine Power [R]
Deal [LvL x Int / 3] damage in AoE.
Cooldown: ???
Divine Light [D]
Deal [LvL / 4] damage to all enemies in 500 AoE.
Cooldown: ???
Blessed by God [F]
If any hero in 1500 range will die he will be revived, but this skill will disappear.
Cooldown: Passive Spell
Visions of Life [G]
When you recieve attack you heal all allies near by 1.5% of their hp.
Cooldown: Passive Spell
Angel of Destruction
Has 5% chance when being attacked to deal [LvL / Int] damage to attacker.
Cooldown: Passive Spell
Divine Restoration [E]
Has 5% chance when attacking to heal heroes by 25% in 1000 AoE.
Cooldown: Passive Spell
Destructive Power [R]Deal [LvL x Int / 2] damage in AoE.
Cooldown: ???
Defensive/Attack Mode [D]
Modes can be changed by clicking on this abilityDefensive/Attack Mode [D]
Defensive Mode - 1500 armor
Attack Mode - Deal [10 x Int + 10 x Str] damage per hit
Cooldown: ???
Blessed by God [F]
If any hero in 1500 range will die he will be revived, but this skill will disappear.
Cooldown: Passive Spell
When this unit is killed all enemies near will recieve [LvL / Int * 3] damage
Cooldown: Passive Spell
Angel of Shrine
Angel of Cross [Q]
Has 10% chance to deal [LvL / 10 x Int] damage when attacking.
Cooldown: Passive Spell
Angel of Blessing [W]
Has 5% chance to heal all heroes by 50% when receive attack
Cooldown: Passive Spell
Angel of Doom [E]
Has 10% chance to deal [LvL x Int / 8] damage when anyone is attacking you
Cooldown: Passive Spell
Cooldown: Passive Spell
The strength of the sky [R]
Increases armor by 500 and reduces all non-magic damage by 25%.
Has 1% to summon angel when attacking someone. Angel stats:
Health - [HP of summoning angel]
Damage - [LvL x Agi / 100]
Armor - 500
Cooldown: Passive Spell
Angel of Shrine [D]
30% to evade and 500 armor
Cooldown: Passive Spell
If any hero in 1500 range will die he will be revived, but this skill will disappear.
Cooldown: Passive Spell
Angel of Salvation
Has 5% chance when being attacked to deal [LvL / Int] damage to attacker.
Cooldown: Passive Spell
Divine Restoration [E]
Has 5% chance when attacking to heal heroes by 25% in 1000 AoE.
Cooldown: Passive Spell
Angel of Salvation [D]
Adds 250 armor and 10% to evade
Cooldown: Passive Spell
Created by Robbie
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