• Killer Class

    Tier 1 - Killer






    Kill [Q]
    [Power] Deals [LvL / (4.5 - (Ability LvL / 2) x Agi] damage to the target.
    [Passive power] Your attacks have a [(2.5 + (Ability LvL / 2) %] chance of attacking the enemy's critical point, causing [20%] damage done by usable ability.
    Level Requirement: 100 + 1 Ability LvL each 350 Levels
    Total Levels: 5
    Cooldown: 20 seconds

    Wish: Killer [W]
    [+ (Ability LvL x 20) %] Attack Speed
    [+ (Ability LvL x 10)%] Movement Speed
    Level Requirement: 100 + 1 Ability LvL each 100 Levels
    Total Levels: 5
    Cooldown: Passive Spell

    Cellularization [E]
    [0.04 x Agi] Life steal
    [Passive power] Gain [+ 100 x Ability LvL] Armor
    Level Requirement: 200 + 1 Ability LvL each 150 Levels
    Cooldown: Passive Spell

    Killer's Fury [R]
    When activated it gives "Killer's Fury" mode for 15 seconds.
                  --- Special powers of Killer's Fury ---
    [-1%] HP regen per second
    [-100] Armor
    [+100%] Attack speed
    [+10%] Movement speed
    [Passive power] The first death that occurs while in this mode will cause the hero to revive, and increase the damage he deals in basic attacks by an additional [50%] for the duration of the mode.
    [Passive power] The vampirism acquired with the [E] skill will be increased by [2.0] times.
    [Power passive] The damage of you [Q] skill will be multiplied by [1.25] and the passive ability's chance of occurring will be [1.25] times greater as well.In addition, the hero's activatable ability will deal [1%] of the enemy's life as real damage to him(this effect will not occur on enemies with a level higher than yours).
    Level Requirement: 250
    Cooldown: 30 seconds

    The Killer [D]
    [10%] Critical x 50.00
    [20%] Evasion
    [Passive power] All passive effects of the other ability are only activated after using this hero's [Q] ability.
    Level Requirement: 100
    Cooldown: Passive Spell


    Tier 2 - Assassin






    Kill [Q]
    [Power] Deals [LvL / (4.5 - (Ability LvL / 2) x Agi] damage to the target.
    [Passive power] Your attacks have a [(2.5 + (Ability LvL / 2) %] chance of attacking the enemy's critical point, causing [20%] damage done by usable ability.
    Level Requirement: 100 + 1 Ability LvL each 350 Levels
    Total Levels: 5
    Cooldown: 12 seconds

    Wish: Assassin [W]
    [+ (100 + (Ability LvL x 20)) %] Attack Speed
    [+ (50 + (Ability LvL x 10))%] Movement Speed
    [Passive power] With each attack performed, you have a [Ability LvL%] chance of increasing your agility by [+5%], which can occur up to a maximum of [3] times, this effect only lasts for [3] secondes, reducing [1] accumulation every [3] seconds if not activated again, and when its maximum, it will renew in [5] seconds per attack(The added agility value corresponds to the agility of the first accumulation).
    Level Requirement: 500 + 1 Ability LvL each 100 Levels
    Total Levels: 5
    Cooldown: Passive Spell

    Soulfiction [E]
    [0.06 x Agi] Life steal
    [Passive power] Gain + 300 + (100 x 
    Ability LvL)] Armor
    Level Requirement: 500 + 1 Ability LvL each 250 Levels
    Cooldown: Passive Spell

    Assassin's Fury [R]
    When activated it gives "Assassin's Fury" mode for 15 seconds.
                  --- Special powers of Assassin's Fury ---
    [-2%] HP regen per second
    [-200] Armor
    [+200%] Attack speed
    [+20%] Movement speed
    [Passive power] The first death that occurs while in this mode will cause the hero to revive, and increase the damage he deals in basic attacks by an additional [50%] for the duration of the mode.
    [Passive power] The vampirism acquired with the [E] skill will be increased by [2.5] times.
    [Power passive] The damage of you [Q] skill will be multiplied by [1.5] and the passive ability's chance of occurring will be [1.5] times greater as well.In addition, the hero's activatable ability will deal [1%] of the enemy's life as real damage to him(this effect will not occur on enemies with a level higher than yours).
    Level Requirement: 500
    Cooldown: 30 seconds

    The Assassin [D]
    [15%] Critical x 65.00
    [30%] Evasion
    [Passive power] All passive effects of the other abilities are only activated after using this hero's [Q] ability.
    Level Requirement: 500
    Cooldown: Passive Spell

    Soul Point [F]
    [+20%] Damage (Does not stack with other powers that increase damage by %)
    [Passive power] Has a 1% chance to cause [(Hero LvL x Agi) x (Hero LvL / 500) / 5] to who you are attacking.
    Level Requirement: 500
    Cooldown: Passive Spell

    Tier 3 - Death



    Kill [Q]
    [Power] Deals [(Hero LvL / 2) x Agi] damage to the target.
    [Passive power] Your attacks have a [5%] chance of attacking the enemy's critical point, causing [20%] damage done by usable ability.
    Level Requirement: 1500
    Cooldown: 10 seconds

    Wish: Death [W]

    [+250%] Attack Speed
    [+100%] Movement Speed
    [Passive power] With each attack performed, you have a [7%] chance of increasing your agility by [+5%], which can occur up to a maximum of [3] times, this effect only lasts for [3] secondes, reducing [1] accumulation every [3] seconds if not activated again, and when its maximum, it will renew in [5] seconds per attack(The added agility value corresponds to the agility of the first accumulation).
    Level Requirement: 1500
    Cooldown: Passive Spell

    Deathification [E]
    [0.08 x Agi] Life steal
    [Passive power] Gain [+800] Armor
    Level Requirement: 1500
    Cooldown: Passive Spell

    Death's Fury [R]
    When activated it gives "Death's Fury" mode for 15 seconds.
                  --- Special powers of Death's Fury ---
    [-3%] HP regen per second
    [-300] Armor
    [+300%] Attack speed
    [+30%] Movement speed
    [Passive power] The first death that occurs while in this mode will cause the hero to revive, and increase the damage he deals in basic attacks by an additional [50%] for the duration of the mode.
    [Passive power] The vampirism acquired with the [E] skill will be increased by [3.0] times.
    [Power passive] The damage of you [Q] skill will be multiplied by [1.75] and the passive ability's chance of occurring will be [1.75] times greater as well.In addition, the hero's activatable ability will deal [1%] of the enemy's life as real damage to him(this effect will not occur on enemies with a level higher than yours).
    Level Requirement: 1500
    Cooldown: 30 seconds

    The Death [D]
    [20%] Critical x 80.00
    [40%] Evasion
    [Passive power] All passive effects of the other abilities are only activated after using this hero's [Q] ability.
    Level Requirement: 1500
    Cooldown: Passive Spell

    Death Point [F]

    [+25%] Damage (Does not stack with other powers that increase damage by %)
    [Passive power] Has a 1% chance to cause [(Hero LvL x Agi) x (Hero LvL / 500) / 5] to who you are attacking.
    Level Requirement: 1500
    Cooldown: Passive Spell


    The Power of  TRIVIA [G]
    [Power] Briefly transforms your hero into TRIVIA, and creates a gigantic chain at the designated location, which deals [Hero LvL x Agi x 2.5] Damage over a range of [500] Range.

                                            ---TRIVIA---
    [Passive power] It has a 3% chance to invoke "Malice" when attacking something, and 2% chance to attack when invoking "Malice".
    [Malice]: Deals [10 x Agi] for attack, also the attack speed is [Max], and has [100%] of your max hero's life, and has [500] armor.
    Level Requirement: 1500
    Cooldown: 30 seconds

    Tier 4 - TRIVIA


    Kill [Q]
    [Power] Deals [Hero LvL x Agi] damage to the target.
    [Passive power] Your attacks have a [6%] chance of attacking the enemy's critical point, causing [20%] damage done by usable ability.
    Level Requirement: 3050
    Cooldown: 10 seconds

    Wish: Empty [W]

    [+300%] Attack Speed
    [+100%] Movement Speed
    [Passive power] With each attack performed, you have a [10%] chance of increasing your agility by [+10%], which can occur up to a maximum of [3] times, this effect only lasts for [3] secondes, reducing [1] accumulation every [3] seconds if not activated again, and when its maximum, it will renew in [5] seconds per attack(The added agility value corresponds to the agility of the first accumulation).
    Level Requirement: 3050
    Cooldown: Passive Spell

    Emprise [E]
    [0.10 x Agi] Life steal
    [Passive power] Gain [+1000] Armor
    Level Requirement: 3050
    Cooldown: Passive Spell

    Empty's Fury [R]
    When activated it gives "Empty's Fury" mode for 15 seconds.
                  --- Special powers of Empty's Fury ---
    [-5%] HP regen per second
    [-500] Armor
    [+1000%] Attack speed
    [+100%] Movement speed
    [Passive power] The first death that occurs while in this mode will cause the hero to revive, and increase the damage he deals in basic attacks by an additional [50%] for the duration of the mode.
    [Passive power] The vampirism acquired with the [E] skill will be increased by [3.5] times.
    [Power passive] The damage of you [Q] skill will be multiplied by [2.0] and the passive ability's chance of occurring will be [2.0] times greater as well.In addition, the hero's activatable ability will deal [1%] of the enemy's life as real damage to him(this effect will not occur on enemies with a level higher than yours).
    Level Requirement: 3050
    Cooldown: 30 seconds

    The Trivia [D]
    [25%] Critical x 100.00
    [50%] Evasion
    [Passive power] All passive effects of the other abilities are only activated after using this hero's [Q] ability.
    Level Requirement: 3050
    Cooldown: Passive Spell

    Empty Point [F]

    [+30%] Damage (Does not stack with other powers that increase damage by %)
    [Passive power] Has a 1% chance to cause [(Hero LvL x Agi) x (Hero LvL / 500) / 3] to who you are attacking.
    Level Requirement: 3050
    Cooldown: Passive Spell


    The Power of  TRIVIA [G]
    [Power] Briefly transforms your hero into TRIVIA, and creates a gigantic chain at the designated location, which deals [Hero LvL x Agi x 2.5] Damage over a range of [500] Range.

                                            ---TRIVIA---
    [Passive power] It has a 3% chance to invoke "Malice" when attacking something, and 2% chance to attack when invoking "Malice".
    [Malice]: Deals [10 x Agi] for attack, also the attack speed is [Max], and has [100%] of your max hero's life, and has [500] armor.
    Level Requirement: 3050
    Cooldown: 30 seconds


    Created by Robbie
    Updated by Mustache

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