Kirby
This hero can only be purchased with money or won through events in the discord server, for more information please refer to the Donations Page or join us on the discord server.
Introduction
Kirby is a STR hero that shines for his amazing tanking abilities and his disables that can remove a boss from a fight.
Kirby utilizes his skills to gain bonuses to both his defense, and his attack. He is also capable of consuming enemies and items in order to gain permanent stats increases, healing is not off the table too, in addition to his amazing ability to tank he also possesses a great AoE healing ability that will instantly bring everyone to full HP.
Even though this hero excels for his role as a tank, he is also a decent damage dealer, his R allows him to both cause great Melee damage or use a high damaging combo on his enemies.
Abilities
Absorb Air [Q]
Kirby sucks some air into her mouth.
[Power] You absorb air and gain armor based on your hero's level, and after that change that ability to "Star Shot" for 3 seconds, the armor bonus will last until your use that power or disappear.
LvL 1 - 500: Gain +1000 Armor
LvL 500 - 1000: Gain +2000 Armor
LvL 1000 - 1500: Gain +3000 Armor
LvL 1500 - 2000: Gain +4000 Armor
LvL 2000 or +: Gain +5000 Armor
[Power] You absorb air and gain armor based on your hero's level, and after that change that ability to "Star Shot" for 3 seconds, the armor bonus will last until your use that power or disappear.
LvL 1 - 500: Gain +1000 Armor
LvL 500 - 1000: Gain +2000 Armor
LvL 1000 - 1500: Gain +3000 Armor
LvL 1500 - 2000: Gain +4000 Armor
LvL 2000 or +: Gain +5000 Armor
Requirements: Ability is available since LvL 1 and has no other levels
Cooldown: ???
Cooldown: ???
Star Shot [Q + Q]
Kirby mysteriously releases a star from his mouth.
LvL 1: Cause [Hero LvL / 5 x STR]
LvL 2: Cause [Hero LvL / 4 x STR]
LvL 3: Cause [Hero LvL / 3 x STR]
LvL 4: Cause [Hero LvL / 2 x STR]
LvL 5: Cause [Hero LvL / 1 x STR]
LvL 1: Cause [Hero LvL / 5 x STR]
LvL 2: Cause [Hero LvL / 4 x STR]
LvL 3: Cause [Hero LvL / 3 x STR]
LvL 4: Cause [Hero LvL / 2 x STR]
LvL 5: Cause [Hero LvL / 1 x STR]
Requirements: Ability is available since LvL 1
Note: This ability automatically levels up every 500 levels
Cooldown: ???
Note: This ability automatically levels up every 500 levels
Cooldown: ???
Absorb a Monster [W]
You can absorb the power of the monsters that you suck.
[Power] You absorb a monster and gain damage based on your hero's level, and after that change that ability to "Mysterious Shot" For 5 seconds, the damage bonus will last until you use that power of disappear.
LvL 1 - 500: Gain +20% Damage
LvL 500 - 1000: Gain +40% Damage
LvL 1000 - 1500: Gain +60% Damage
LvL 1500 - 2000: Gain +80% Damage
LvL 2000 or +: Gain +100% Damage
Requirements: Ability is available since LvL 1 and has no other levels
Cooldown: ???
You can absorb the power of the monsters that you suck.
[Power] You absorb a monster and gain damage based on your hero's level, and after that change that ability to "Mysterious Shot" For 5 seconds, the damage bonus will last until you use that power of disappear.
LvL 1 - 500: Gain +20% Damage
LvL 500 - 1000: Gain +40% Damage
LvL 1000 - 1500: Gain +60% Damage
LvL 1500 - 2000: Gain +80% Damage
LvL 2000 or +: Gain +100% Damage
Requirements: Ability is available since LvL 1 and has no other levels
Cooldown: ???
Mysterious Shot [W + W]
Launches a powerful force of energy front ...
[Power] This power is based on the monster you ate, having strength restrictions based on (percentage) and (Hero LvL).
Launches a powerful force of energy front ...
[Power] This power is based on the monster you ate, having strength restrictions based on (percentage) and (Hero LvL).
The power cast will be whatever is marked.
34% Chance + Need LvL 1:
Cause (Hero LvL / 5 x STR)
25% Chance + Need LvL 10:
Cause (Hero LvL / 3 x STR)
18% Chance + Need LvL 100:
Cause (Hero LvL / 2 x STR)
13% Chance + Need LvL 500:
Cause (Hero LvL x STR x 1)
7% Chance + Need LvL 1000:
Cause (Hero LvL x STR x 2)
3% Chance + Need LvL 1500:
Cause (Hero LvL x STR x 3)
34% Chance + Need LvL 1:
Cause (Hero LvL / 5 x STR)
25% Chance + Need LvL 10:
Cause (Hero LvL / 3 x STR)
18% Chance + Need LvL 100:
Cause (Hero LvL / 2 x STR)
13% Chance + Need LvL 500:
Cause (Hero LvL x STR x 1)
7% Chance + Need LvL 1000:
Cause (Hero LvL x STR x 2)
3% Chance + Need LvL 1500:
Cause (Hero LvL x STR x 3)
Requirements: Ability is available since LvL 1
Cooldown: ???
Banana Rain [E]
A mysterious banana rain that occurs in a strange way, can heal all allies
[Power] Heals (STR x 0.04)% of the health of nearby allies while it rains banana, and also adds a special effects that increases the damage that healed allies deal by 400% while rain banana
[Power] Heals (STR x 0.04)% of the health of nearby allies while it rains banana, and also adds a special effects that increases the damage that healed allies deal by 400% while rain banana
Requirements: Ability is available since LvL 1 and has no other levels
Cooldown: ???
Super Sword [R]
Cooldown: ???
Super Sword [R]
Kirby has an incredible sword, with that sword he can attack his enemies with really powerful blows
[Power] Change your hero's "Q" and "W" abilities until you use one of these new abilities
[Q] The Swordman: Add extra AGI to your hero based in your STR, boost your Attack Speed in +100% and boost you basic damage (Non-count item) in +100%
[W] Super Sword Combo: Launch a powerful attack combo at a target location.
Dash Attack: Hero LvL / 3 x STR
Upper Slash: Hero LvL / 2 x STR
Smash Impact: Hero LvL x STR
[Q] The Swordman: Add extra AGI to your hero based in your STR, boost your Attack Speed in +100% and boost you basic damage (Non-count item) in +100%
[W] Super Sword Combo: Launch a powerful attack combo at a target location.
Dash Attack: Hero LvL / 3 x STR
Upper Slash: Hero LvL / 2 x STR
Smash Impact: Hero LvL x STR
Requirements: Ability is available since LvL 1 and has no other levels
Cooldown: ???
Cooldown: ???
Gelatinous Body [Passive]
You are so soft it looks like cotton.
[Power Passive] This power changes depending on what you eat with the "Absorb a Monster" power
[-50%] Damage Recieved
[+100] Armor
Requirements: This ability will become available at lvl 100, after that it has no more levels.
Cooldown: ???
[-50%] Damage Recieved
[+100] Armor
Requirements: Ability is available since LvL 1 and has no other levels
Note: For the sake of the sanity of the writer of this page, all of the variations of this skill will not be listed.
Cooldown: Passive Spell
Note: For the sake of the sanity of the writer of this page, all of the variations of this skill will not be listed.
Cooldown: Passive Spell
Gluttony [F]
You are too glutton ... too glutton... so glutton that you eat the items you find ahead
[Power] You can eat items and gain stats with these power, based on your level and %percentage% to get
Need LvL 1 + 100% chance:
Gain +10 Stats
[Power] You can eat items and gain stats with these power, based on your level and %percentage% to get
Need LvL 1 + 100% chance:
Gain +10 Stats
Need LvL 100 + 80% chance:
Gain +25 Stats
Gain +25 Stats
Need LvL 500 + 50% chance:
Gain +100 Stats
Gain +100 Stats
Need LvL 1000 + 30% chance:
Gain +500 Stats
Gain +500 Stats
Need LvL 1500 + 20% chance:
Gain +1000 Stats
Gain +1000 Stats
Need LvL 2000 + 15% chance:
Gain +2500 Stats
Gain +2500 Stats
Need LvL 2500 + 10% chance:
Gain +10000 Stats
Gain +10000 Stats
Requirements: Ability is available since LvL 1 and has no other levels
Cooldown: ???
Cooldown: ???
Ultimate Blackhole [G]
Opening the incredible black hole inside Kirby, absorbing everything around him and making him bigger and bigger ...
[Power] You will absorb everything around you (Monsters) ad it gets bigger and bigger, and then in the end you enjoy everything and empty yourself, (10 sec getting big, 2 sec decreasing)
[Power] You will absorb everything around you (Monsters) ad it gets bigger and bigger, and then in the end you enjoy everything and empty yourself, (10 sec getting big, 2 sec decreasing)
Cause [(Hero LvL x 9) x STR] in unit
Cause [(Hero LvL x 3) x STR] in boss
Cause [(Hero LvL x 3) x STR] in boss
Requirements: This ability will become available at lvl 100, after that it has no more levels.
Cooldown: ???
In memorial of Letwit
Your sacrifice will always be remembered
Your sacrifice will always be remembered
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