MAGE CLASS
Tier 1 - Mage
Thunder Strike [Q]
Deals [LvL / 10 x Int] to target.
Level Requirement: 0 + 1 Ability LvL each 100 Levels
Maximum Level of Ability: 10
Cooldown: ??? - ((Ability LvL x 0.5) - 0.5) seconds
Deals [LvL / 10 x Int] to target.
Level Requirement: 0 + 1 Ability LvL each 100 Levels
Maximum Level of Ability: 10
Cooldown: ??? - ((Ability LvL x 0.5) - 0.5) seconds
Ice Shield [W]
Gives [100 x Ability LvL] armor for 30 seconds.
Level Requirement: 100 + 1 Ability LvL each 100 Levels
Maximum Level of Ability: 15
Cooldown: 30 seconds
Gives [100 x Ability LvL] armor for 30 seconds.
Level Requirement: 100 + 1 Ability LvL each 100 Levels
Maximum Level of Ability: 15
Cooldown: 30 seconds
Fire Driving [E]
Deals [LvL / 5 x Int] damage to all enemies near to hero.
Level Requirement: 200 + 1 Ability LvL each 150 Levels
Maximum Level of Ability: 5
Cooldown: ??? - [(Ability LvL x 2) - 2] seconds
Deals [LvL / 5 x Int] damage to all enemies near to hero.
Level Requirement: 200 + 1 Ability LvL each 150 Levels
Maximum Level of Ability: 5
Cooldown: ??? - [(Ability LvL x 2) - 2] seconds
Astral Destruction [R]
Deals [LvL / (6 - Ability LvL) x Int] damage to all enemies near to hero.
Level Requirement: 300 + 1 Ability LvL each 300 Levels
Maximum Level of Ability: 5
Cooldown: ??? - [(Ability LvL x 2) - 2] seconds
Deals [LvL / (6 - Ability LvL) x Int] damage to all enemies near to hero.
Level Requirement: 300 + 1 Ability LvL each 300 Levels
Maximum Level of Ability: 5
Cooldown: ??? - [(Ability LvL x 2) - 2] seconds
The Mage [D]
Heals [5 x Int + 5000] hp to target and 5000 to 3 targets near.
Level Requirement: 1
Cooldown: ???
Heals [5 x Int + 5000] hp to target and 5000 to 3 targets near.
Level Requirement: 1
Cooldown: ???
Tier 2 - Wizard
Thunder Strike [Q]
Deals [LvL / 10 x Int] to target.
Level Requirement: 0 + 1 Ability LvL each 100 Levels
Maximum Level of Ability: 10
Cooldown: ??? - ((Ability LvL x 0.5) - 0.5) seconds
Deals [LvL / 10 x Int] to target.
Level Requirement: 0 + 1 Ability LvL each 100 Levels
Maximum Level of Ability: 10
Cooldown: ??? - ((Ability LvL x 0.5) - 0.5) seconds
Corrosive Shield [W]
Gives [100 x Ability LvL] armor for 30 seconds.
Level Requirement: 100 + 1 Ability LvL each 100 Levels
Maximum Level of Ability: 15
Cooldown: 30 seconds
Gives [100 x Ability LvL] armor for 30 seconds.
Level Requirement: 100 + 1 Ability LvL each 100 Levels
Maximum Level of Ability: 15
Cooldown: 30 seconds
Fire Driving [E]
Deals [LvL / 5 x Int] damage to all enemies near to hero
Level Requirement: 200 + 1 Ability LvL each 150 Levels
Maximum Level of Ability: 5
Cooldown: ??? - [(Ability LvL x 2) - 2] seconds
Level Requirement: 200 + 1 Ability LvL each 150 Levels
Maximum Level of Ability: 5
Cooldown: ??? - [(Ability LvL x 2) - 2] seconds
Astral Destruction [R]
Deals [LvL / (6 - Ability LvL) x Int] damage to all enemies near to hero
Level Requirement: 300 + 1 Ability LvL each 300 Levels
Maximum Level of Ability: 5
Cooldown: ??? - [(Ability LvL x 2) - 2] seconds
Deals [LvL / (6 - Ability LvL) x Int] damage to all enemies near to hero
Level Requirement: 300 + 1 Ability LvL each 300 Levels
Maximum Level of Ability: 5
Cooldown: ??? - [(Ability LvL x 2) - 2] seconds
The Wizard [D]
Heals target on [10 x Int + 25000] and two nearby allies on 25000.
Level Requirement: 1
Cooldown: ???
Heals target on [10 x Int + 25000] and two nearby allies on 25000.
Level Requirement: 1
Cooldown: ???
Solois [F]
Deals [LvL / 4 x Int] damage to all nearby targets and makes you invisible for 0.5 seconds.
Level Requirement: 100
Level Requirement: 100
Cooldown: ???
Tier 3 - Curse
Thunder Strike [Q]
Deals [LvL / 10 x Int] to target.
Level Requirement: 0 + 1 Ability LvL each 100 Levels
Maximum Level of Ability: 10
Cooldown: ??? - ((Ability LvL x 0.5) - 0.5) seconds
Deals [LvL / 10 x Int] to target.
Level Requirement: 0 + 1 Ability LvL each 100 Levels
Maximum Level of Ability: 10
Cooldown: ??? - ((Ability LvL x 0.5) - 0.5) seconds
Corrosive Shield [W]
Gives [100 x Ability LvL] armor for 30 seconds.
Level Requirement: 100 + 1 Ability LvL each 100 Levels
Maximum Level of Ability: 15
Cooldown: 30 seconds
Gives [100 x Ability LvL] armor for 30 seconds.
Level Requirement: 100 + 1 Ability LvL each 100 Levels
Maximum Level of Ability: 15
Cooldown: 30 seconds
Fire Driving [E]
Deals [LvL / 5 x Int] damage to all enemies near to hero
Level Requirement: 200 + 1 Ability LvL each 150 Levels
Maximum Level of Ability: 5
Cooldown: ??? - [(Ability LvL x 2) - 2] seconds
Level Requirement: 200 + 1 Ability LvL each 150 Levels
Maximum Level of Ability: 5
Cooldown: ??? - [(Ability LvL x 2) - 2] seconds
Astral Destruction [R]
Deals [LvL / (6 - Ability LvL) x Int] damage to all enemies near to hero
Level Requirement: 300 + 1 Ability LvL each 300 Levels
Maximum Level of Ability: 5
Cooldown: ??? - [(Ability LvL x 2) - 2] seconds
Deals [LvL / (6 - Ability LvL) x Int] damage to all enemies near to hero
Level Requirement: 300 + 1 Ability LvL each 300 Levels
Maximum Level of Ability: 5
Cooldown: ??? - [(Ability LvL x 2) - 2] seconds
The Сurse [D]
Heals target on [25 x Int + 100000] and two nearby allies on 100000.
Level Requirement: 1
Cooldown: ???
Heals target on [25 x Int + 100000] and two nearby allies on 100000.
Level Requirement: 1
Cooldown: ???
Soul of Chaos [D]
REPLACES 'The Curse" IN CHAOS MODE
Gives you 45% to dodge attacks and has 40% chance to revive after death. If you have less than 50% hp then at cost of 20% mana you will heal yourself on 50% of hp and summon "Guardian of Chaos" which has [10 x Int] damage and [2.5 x Str] hp.
Level Requirement: 1
Cooldown: Passive Spell
REPLACES 'The Curse" IN CHAOS MODE
Gives you 45% to dodge attacks and has 40% chance to revive after death. If you have less than 50% hp then at cost of 20% mana you will heal yourself on 50% of hp and summon "Guardian of Chaos" which has [10 x Int] damage and [2.5 x Str] hp.
Level Requirement: 1
Cooldown: Passive Spell
Solois [F]
Deals [LvL / 4 x Int] damage to all nearby targets and makes you
invisible for 0.5 seconds.
Level Requirement: 100
Cooldown: ???
The first victim of Lucifer [T]
Gives you 100% Attack Speed and 100% Movement Speed. Also replaces "The Curse" by "Soul of Chaos".
Level Requirement: 1
Cooldown: ???
Gives you 100% Attack Speed and 100% Movement Speed. Also replaces "The Curse" by "Soul of Chaos".
Level Requirement: 1
Cooldown: ???
Tier 4 - Chaos
Explosive Attack [Q]
Deals [LvL / 8 x Int] to all near to the target.
Level Requirement: 1
Cooldown: ???
Deals [LvL / 8 x Int] to all near to the target.
Level Requirement: 1
Cooldown: ???
Fire Shield [W]
Gives [2500] armor for 30 seconds.
Level Requirement: 100
Cooldown: 30 seconds
Gives [2500] armor for 30 seconds.
Level Requirement: 100
Cooldown: 30 seconds
Fire Driving [E]
Deals [LvL / 5 x Int] damage to all enemies near to hero
Level Requirement: 200 + 1 Ability LvL each 150 Levels
Maximum Level of Ability: 5
Cooldown: ??? - [(Ability LvL x 2) - 2] seconds
Astral Destruction [R]
Deals [LvL / (6 - Ability LvL) x Int] damage to all enemies near to hero
Level Requirement: 300 + 1 Ability LvL each 300 Levels
Maximum Level of Ability: 5
Cooldown: ??? - [(Ability LvL x 2) - 2] seconds
Essence of Chaos [D]
Gives you 55% to dodge attacks and has 50% chance to revive after death. If you have less than 50% hp then at cost of 20% mana you will heal yourself on 50% of hp and summon "Guardian of Chaos" which has [20 x Int] damage and [2.5 x Str] hp.
Level Requirement: 1
Cooldown: ???
Gives you 55% to dodge attacks and has 50% chance to revive after death. If you have less than 50% hp then at cost of 20% mana you will heal yourself on 50% of hp and summon "Guardian of Chaos" which has [20 x Int] damage and [2.5 x Str] hp.
Level Requirement: 1
Cooldown: ???
Solois [F]
Deals [LvL / 4 x Int] damage to all nearby targets and makes you invisible for 0.5 seconds.
Level Requirement: 100
Cooldown: ???
Eternium of Fire [G]
Gives you 9999 armor for 2 seconds and after that 2 seconds you shoot rays of fire in 4 directions. Each ray deals [LvL x Int] damage.
Level Requirement: 1
Cooldown: ???
Created by Robbie
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